MehJeb Posted March 17, 2023 Share Posted March 17, 2023 (edited) this bugrep is for [v0.1.1.0.21572] Here we have our craft saved with engine off (see what the label reads? "deactivate") and vice versa - so it is a very common rookie UI design mistake when one initializes UI element not with current value of the bool flag but with default value (true, engine is ON)... Edited March 17, 2023 by MehJeb Link to comment Share on other sites More sharing options...
Tortoise Posted March 17, 2023 Share Posted March 17, 2023 Yep, I was about to report this bug too. Its annoying haha Link to comment Share on other sites More sharing options...
MehJeb Posted March 18, 2023 Author Share Posted March 18, 2023 it should either be "Toggle engine" + [graphical indicator of current state: ON\OFF] (as was in KSP1) or if they want a joint control\indicator, it should be intialized (and synced on every UI show\hide) with actual bool value Link to comment Share on other sites More sharing options...
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