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All vehicles spawn in too high on launch and drop several feet. Destroys larger ships.


B15hop

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  • KSP Version:      0.1.1.0
  • Operating System and version:       (Windows 11 22H2)
  • CPU and GPU models)      i9 13900k, RTX 4090, Arous master Z790 Mobo, 64GB Gskill DDR5 6000, 4TB Samsung 980pro SSD.
  • Description of the bug: 
    • Expected Behavior:       For ships to spawn in at 0,0 ground level, not above it.
    • Observed Behavior:       Launch a ship from the VAB. It spawns in above the runway or launchpad, drops down and hits the ground hard. This destroys larger ships.
  • Steps to Replicate:        Launch a ship from the VAB. It spawns in above the runway or launchpad and hits the ground hard. This destroys larger ships.
  • Fixes / Workarounds:     Launch the ship and immediately hit escape.  Select revert to launch and the drop is less severe, leading the ship to most likely survive.
  • A list of ALL mods:        It happens modded and unmodded. I tested it both ways, even with the community fixes mod including the save fix mod.
  • Other Notes / Screenshots / Log Files (if possible..):
Edited by B15hop
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