i208khonsu Posted March 19, 2023 Share Posted March 19, 2023 (edited) KSP Version 0.1.1.0.21572 Operating System and version (Windows 10, Windows 11) Windows 10 CPU and GPU models, any other system information which could be relevant Ryzen 2920X - RTX 3080 Description of the bug. Expected Behavior When burning the SWERV engine I should get the posted thrust. Observed Behavior I receive thousands of times the thrust after staging to the engine even with zero throttle. This thrust continues until my AP extends just beyond Kerbin SOI Steps to Replicate Launch a craft to 100km, begin orbital insertion. stage to SWERV when bottom stage runs out of fuel. Fixes / Workarounds (if known..) Unknown. Has happened both times I've attempted to launch this rocket. A list of ALL mods. If the list is long, please consider using a spoiler window. None Other Notes / Screenshots / Log Files (if possible..) No timewarp was used (which I see other bugs reporting odd acceleration under timewarp which I believe this is NOT associated with). Here's a video demonstrating the second attempt of launching the rocket. More or less the same thing happened with the first launch. In the instant I stage to the SWERV I go from 570m/s to over 1000m/s. This speed then quickly increases to 15000km/s. The craft workspace can also be downloaded here: https://drive.google.com/file/d/1I6qrfYkEp48P3mnpauSGV9XoiChm8-4J/view?usp=sharing Edited March 19, 2023 by i208khonsu Calling out additional details of the video example. Link to comment Share on other sites More sharing options...
i208khonsu Posted March 19, 2023 Author Share Posted March 19, 2023 I think this may be caused by the fact that I disabled the fairing around the SWERV engine, or that the placement of the SWERV on the decoupler changed between the initial release and Patch 1. I tried enabling the fairing, but when doing this only the top half of the fairing was being placed around it, so I detached and reatached the decoupler which fully then placed the fairing around the SWERV. Interestingly the rocket was quite a bit harder to control after this. Perhaps I need some fins around the lower stage now, but making no other changes than getting the fairing fully on I was able to get the spacecraft into a stable orbit twice (the first more sloppy than the second). Link to comment Share on other sites More sharing options...
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