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Just so we are all clear, most of the 'Kraken' type or gamebreaking type bugs originate in the VAB


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Broken parts/broken builds lead to broken skips. Broken ships lead to gamebreaking errors/krakens. For example, struts bug out on your build. you now have a kraken ship. Docking ports dont connect right or disengage right, you now have a kraken kruiser. Symmetry errors cause a part to flip or rotate or clip with another part: Kraken. Weird bugs with fairings or landing gear: Kraken. Structural instability: Kraken. SAS bugs: Kraken. etc etc. All these things have to do with either fatal flaws in a particular part or class of parts (docking ports), or a fatal flaw with the way these parts are put together in the VAB, or a fatal flaw with the UI of the VAB that causes bugs, or some variety of these things. 

The point is that these bugs will persist as long as these errors persist. That is all. 

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