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apsis nodes kinda difficult to read


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IDK if anyone else has been having a problem with this but I've found KSP2's shift away from having little label icons on map mode to just having faint text on its own against space has made it sort of difficult for me to parse where they are against the skybox. It's also kind of frustrating they don't change colour to indicate them being on a maneuver node orbit. I'd say "or in post encounter orbits" but those seem to be missing apsis nodes at the moment anyway.

I'm sure this seems like a minor thing but it the map screen just feels a lot less accessible and usable to me anymore and it's one of the reasons I've mostly been sticking to planes and in-atmosphere crafts.

 

Current Apsis Nodes (screenshot courtesy of Matt Lowne as I don't have the game installed right now because UE5 takes up a lot of space and is more important for me to have right now)

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Old Apsis Nodes including maneuver orbit + nodes (screenshot courtesy of the wiki because I didn't want to wait for KSP1 to load itself)

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The label is less visible overall but in my opinion the "AP" and "PE" text is more readable. I see how that could be an odd trade off for some people though. What could maybe make a difference is color coding AP and PE differently so you wouldn't have to read the text at all. And maybe making the text bigger.

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