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Newbie help with mods (Solar Panels)


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Hey all! New to KSP mods! still getting the hang of things. Seem to have the basics down... but simple or small stuff seem to still have me stumped. For one I have MechLab, PowerTech, Powertech_MuMech?, MMI_Kethane, and zKreuzung plugins. I also have the PunchPack Remix, Kosmos SST, Deep Space, and Mechanical Mouse Ind. packs installed. My question I have is for the solar panels, I noticed some parts, such as the station parts from Kosmos SST(which BTW I had a hell of a time finding) the panels do not produce energy. I was wondering if someone can point me in the right direction in either downloading cool solar panels that charge or how to edit parts to do this for me. Thanks for anyone that can help!

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The station panels for Kosmos have never produced energy, but you can make them by copying the module from the bottom of the cfg file of the solar panel from deep space pack, into the bottom of the cfgs for each of the panels in Kosmos pack, and tuning the energy gain to your liking.

These are the masses in tons I decided upon, which are proportional to the apparent size of solar collection area for each panel.

The electrical gain in EPS energy units is 0.05 times these masses. so the gain for TKS for example would be 0.012. I don't know what this multiplier should be for EEP, so test it out.

Kosmos_TKS_Panel

0.24

Kosmos_Salyut_Panel

0.16

Kosmos_Alamaz_Panel

0.5

Kosmos_Common_Long_Panel

0.63

Kosmos_Common_Short_Panel

0.45

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Im partial to the Dynavolt p60 solar panels myself

http://kerbalspaceprogram.com/forum/showthread.php/10224-0-15-Parts-Dynasat-Satellites-and-Solar-Panels-new-parts%21-%28rel-0-6%29-Jun-11?highlight=dynavolt

I use them to power my Ion engines and Zox sstems

they have a nice deploying animation and track the sun

and I think they just look rad

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I made a set of config files that update the Kosmos pack panels to produce energy and this be functional. (Still working on-and-off on figuring out heat management with PowerTech.) the developers of Kosmos have them, but if/when the get incorporated into the mod is anyone's guess. The values for power generation are roughly balanced with the values for the MMI panels.

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I made a set of config files that update the Kosmos pack panels to produce energy and this be functional. (Still working on-and-off on figuring out heat management with PowerTech.) the developers of Kosmos have them, but if/when the get incorporated into the mod is anyone's guess. The values for power generation are roughly balanced with the values for the MMI panels.

the solar panels from Kosmos team are really sweet those are the one I am very interested in getting to work with PowerTech.

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