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Vessel loses all speed after switching to other Vessel or Tracking Station


Alex_123_Cool

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Reported Version: v0.1.3.2 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: Intel i7-8700k | GPU: NVIDIA GeForce RTX 2070 | RAM32 GB

 

Severity: High

Frequency: Happened twice once after switching to another Vessel in Mun Orbit and another time after switching to the Tracking Station and back.

Description: I performed a normal Mun Mission with the Vessel provided below. After reaching Mun Orbit I EVA'ed two crew to the Lander and seperated from the Main Vessel. After performing a deorbit burn and Landing I planted a flag and than tookoff again. The first weird thing I noticed was, that the trajectory line in the map view of the Vessel was missing, after I set the Main Vessel as Target, the Indicator symbols started flickering in and out at times, the Trajecory line never showed up. As I tried to fix the Line not showing, by switching to the Main Craft and back, I noticed that I had lost all the Velocity I had and I started to fall straight back to the Surface. As I had enough Delta-V left, I fired the engine and accelerated back into a stable orbit. As I than saw, that the Trajectory line still was not showing I tried switching to the KSC and than the Tracking Station, when I had selected the Lander I saw, as can be seen in the Screenshot, the speed of the Vessel was 0 again, as I spawned into the Lander it again started to fall back to the surface. Quicksave_24 is the save, before it started with the losing of the velocity, the Trajectory line was at that point already missing. Quicksave_26 is the save which I made after the whole story. The save Day 26 is the save I made when I was still landed on the Mun.

 

Included Attachments:

20230814190133_1.jpg.9c97aa4fb6c11260f54f1ffa0f699fdb.jpg

Day26.json

Edited by Anth12
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