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Changing engine thrust limiter value does not update the estimated burn time for a planned node


Moredice

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Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 22H2 (build 19045.3324) | CPU: AMD Ryzen 9 5950X | GPU: Asus ROG Strix GeForce 1080 Ti OC 11gb | RAM32 gb

 

As the title says:

Changing the thrust limiter of an engine while having a planned maneuver node does not update the estimated burn time (specifically: the "stop burn time in" value). One is required to either make a tiny change to the planned node, or remove and recreate the node, for the burn time estimation to update itself.

 

Coming from KSP1, it is expected that the burn time is updated when changing thrust limiters while having a planned maneuver node, without having to edit the node.

 

How to reproduce:

  1. Enter map mode and create a maneuver plan on your orbital path
  2. Observe and take note of the "Stop burn in" value in the burn.timer window
  3. Exit map mode and right click the main engine on your craft
  4. Change the thrust limiter on the engine to a low value
  5. Observe and compare the "Stop burn in" value with step 2 (they will be identical but they shouldn't be)
  6. Enter map mode and make a tiny touch adjustment to the node (or remove it and then recreate it identically to step 2)
  7. Observe and compare the "Stop burn in" value with step 5, it has now been updated

 

The video illustrates the bug.

 

Included Attachments:

Window02-09-202302-55-49.mp4

Edited by Anth12
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