Abelinoss Posted September 9, 2023 Share Posted September 9, 2023 (edited) Reported Version: v0.1.5(latest) | Mods: none | Can replicate without mods? Yes OS: windows 10 | CPU: Intel i5 4690K | GPU: NVIDEA GTX 1070 | RAM: 16gb Every time PAIGE talks or goes to the next talking section the game does an "unpause" "pause" (or pause-unpause). This also creates the 'Game Paused' and 'Game Unpaused' notifications repeatedly when you press 'continue' at PAIGE. This happens in all tutorials. There is no need for this notification, as PAIGE goes from timewarp 0x to the next talking phase where the game is also in timewarp 0x. Ultimately this means the code is being told to quickly go to 1x and then at the next PAIGE it immediately switches back to 0x. I don't know if this is necessary, but it sounds like extra lines that shouldn't be there. Pause upon first PAIGE interruption during flight unnecessary 'unpause' and 'pause' when clicking 'continue' to let PAIGE continue talking Edited November 9, 2023 by Abelinoss Bug still present in 0.1.5 Link to comment Share on other sites More sharing options...
Spicat Posted November 9, 2023 Share Posted November 9, 2023 @Abelinoss, put your bug report out of the archive. Link to comment Share on other sites More sharing options...
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