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Mk1-3 Crew Pod rolls when is on water


DarkFrontier

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Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: AMD Ryzen 5 2600 | GPU: GTX 1660 | RAM16Gb

 

Specs: CPU: AMD Ryzen 5 2600
                GPU: GTX 1660 6Gb

                RAM: 16Gb

               OS: Windows 10

               Game Version: 0.1.5.0 (Latest)

               Mods: No

 

Severity: Low

Frequency: High 

Description: If you splash down a MK1-3 Crew Pod with an heat shield and a parachute, it just starts rolling and gains horizontal speed.

Example in video below (sorry for the lag in the video. It's probably due to bad configuration on obs, because game was running at 43 FPS).

 

Video Link:

 

 

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Just like Gus Grissom learned, dont get out of the capsule until the para-rescuers are there.  :) In all seriousness, I wonder if this is simply due to that they have not finalized hydrodynamics (I've heard some complaints on this), and when you get out of the capsule, there is no stabilization anymore, and the waves just knock it completely out of balance.

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18 hours ago, dansiegel30 said:

In all seriousness, I wonder if this is simply due to that they have not finalized hydrodynamics (I've heard some complaints on this)

Yup. That might explain a few more bugs I've encountered since. For example, a space ship can survive a crash on the ocean of Kerbin at high speeds. Nothing brakes on water.

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