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Surface attached parts are off axis after game reboot


Mushylog

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Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Edition Windows 10 Home Version 22H2 Installed on ‎29/‎06/‎2022 OS build 19045.3570 Experience Windows Feature Experience Pack 1000.19052.1000.0 | CPU: CPU Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Base speed: 3.40 GHz Sockets: 1 Cores: 4 Logical | GPU: GPU 0 NVIDIA GeForce RTX 3060 Ti Driver version: 31.0.15.3713 Driver date: 14/08/2023 DirectX | RAMMemory 32.0 GB DDR3 Speed: 1600 MHz Slots used: 4 of 4 Form factor: DIMM Hardware reserved: 4

 

20231026170502_1.jpg?ex=654cf602&is=653a

Hi, this is me in the screen. You're probably wondering how I got here. Let met explain what happened:

I built and launched this craft in one session (I haven't closed the game once from the launch pad to the Mun), I sent it and then stopped playing: I closed the game by clicking "save and exit". A few hours later when I reopened the game and loaded the save, I realized the parts (lights, RCS thrusters and batteries) were suddenly off axis. This is reminiscent of a previous patch where this bug was not rare. It was fixed, but here it is again in v0.1.5.0 .

The surface-attached parts should remain on their original positions and should not have moved this way.

Note:  I attached the craft file but also the save file to this post (save file from before I rebooted the game, seemingly the save that was created while I closed the game).

 

Included Attachments:

Trasiremk1.json

Save2023-10-26.json

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