Jump to content

Decouplers and seperators are conflicting visually with engine shroud when you set floating node on/off while constructing seperators/decouplers


savkerbal

Recommended Posts

Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: Intel Core i5 12400F | GPU: Nvidia Geforce RTX 3060 12GB | RAM16GB

 

Severity: Low

Frequency: High

Description:

Engine shrouds and separators or decouplers will conflict visually in some conditions. This is a visual bug so it isn't affecting gameplay. But if you get this bug it will replicate itself for every separator/decoupler on the affected engine mount. You can fix it with undo button.

Steps to Replicate:

  1. Add an engine mount. And you will see floating node.
  2. Add a separator or decoupler in your VAB space.
  3. Sellect engıne mount in VAB.
  4. Take the separator, stack it with the engine mount and destack it again.(For first time to replicate it)
  5. Now you can see Floating Node on part manager. 
  6. Set off/on for once and connect the decoupler to the engine mount.

Images:

wHkfljK.pngTElsjz5.png4XzWhJn.png

Edited by The Space Peacock
Link to comment
Share on other sites

×
×
  • Create New...