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Switching to map view while deploying LT-2 landing legs breaks model


QwertyHpp

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Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: Intel i9-9750H | GPU: RTX3060 | RAM32GB

 

Found that when switching to map view while the animation for deploying the LT-2 "Wombat" landing legs is playing messes up the model positioning - with the feet seemingly in the right place, but the state of the parts of the legs are in the stowed orientation (see image). Might also be the case for other landing legs - will test and find out

 

Included Attachments:

20231104131116_1.jpg.6e8439e5f022e7c490ed4316006224b2.jpg

Edited by The Space Peacock
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