TechieV Posted November 12, 2023 Share Posted November 12, 2023 (edited) Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Home 64-bit | CPU: AMD Ryzen 5 5600G with Radeon Graphics (12 CPUs) | GPU: NVIDIA GeForce RTX 3060 | RAM: 16GB Frequency: High (Every time I switch to KSC from an “In-flight” craft without thrust) Severity: Med (Tracking Station and switching not working as expected) Description: I was flying a craft without thrust in the atmosphere and switched to the KSC. I expected that going to the Tracking Station would track the flying craft. What really happened was that switching to the Tracking Station made the craft “disappear”. It didn’t show the craft in the Tracking Station panel, and I couldn’t switch to the craft to control it. Steps to Recreate: · Launch any craft that can fly. · Let it gain altitude and speed as not to crash while switching to the KSC. · Cut the throttle to 0%. · Switch to the KSC and then to the Tracking Station. The craft should have not been in the Tracking Station. It should have “disappeared”. Events in Attached Video: I flew a rocket and switched to the KSC and Tracking Station once it ran out of fuel. The Craft disappeared. Then, I switched to the VAB to check my kerbals. The Kerbal flying the rocket disappeared as well, proof that the rocket was not somehow recovered and actually disappeared. GameDoesntLikeNoThrust.mp4 Edited November 12, 2023 by The Space Peacock Link to comment Share on other sites More sharing options...
mattihase Posted November 17, 2023 Share Posted November 17, 2023 Seems like a design hold-over from KSP1 that hasn't been redesigned to work with KSP2's tracking station button. Although at the same time I've had this happen with craft that aren't in-flight but were near a craft that was still in flight (and that craft itself too) so it could be a new deloading bug. Link to comment Share on other sites More sharing options...
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