Eclipse 32 Posted November 23, 2024 Share Posted November 23, 2024 oooo Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted March 13 Share Posted March 13 revive? Quote Link to comment Share on other sites More sharing options...
Pipcard Posted March 17 Author Share Posted March 17 On 3/13/2025 at 8:26 AM, Eclipse 32 said: revive? I want to, but I'm currently working on JAXA+ and video cinematics take a while to make. Quote Link to comment Share on other sites More sharing options...
Pipcard Posted 6 hours ago Author Share Posted 6 hours ago (edited) I really want to revive this series, but I am still having this problem with the Enriched Uranium in the nuclear reactors: If I load a quicksave or access the base from the tracking station in the current persistence file, the Enriched Uranium resets to zero in some reactors. When MKS "Automated Maintenance" is performed, the Enriched Uranium also resets to zero in some reactors. Because of the lack of Enriched Uranium, the reactors are loaded in an off state, and I have to turn them on again. I thought it was a bug with the Near Future Electrical reactors, so I recently tried building new USI reactors (3.75 m) and replacing the NFE reactors with them, but they still suffer from the same issue. On 5/10/2024 at 10:00 PM, Pipcard said: (There seems to be a bug with the Near Future Electrical reactors and MKS. Whenever I load the scene, one of the reactors starts off full, but the other two reactors start out empty. The Enriched Uranium starts filling so I can turn on the reactors again with an action group, but it's strange that this keeps happening no matter how much EnrU was in the reactors beforehand. In addition, the two reactors are also emptied whenever "Automated Maintenance" is performed, which I guess is supposed to fill up the reactors instead.) Edited 6 hours ago by Pipcard Quote Link to comment Share on other sites More sharing options...
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