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For Science Update- Thoughts and Suggestions


DeathRoams

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Okay so i have played this game since day one.  And I've been waiting for this update so there is a progression in the game. But do i think that this update really should have been released, HELL NO!!!! Yes this update added science and parts for science,  reentry, and fixes. But the quality of the implementation is terrible. I know the holidays are coming up and they wanted to get something out before Christmas but quality should be top priority, should have given us the bug fixes update now, and pushed science off another quarter at least.

Cons:

  • Popup screens in flight to big and dont lock into positions, have to reset every flight.
  • Renetry looks god awful(circles and triangles around every part), It is 2023 almost 2024 do better.
  • No moisture barrier effects before heating effects(COME ON WAS IN KSP 1)
  • Clouds look awful still, even though screenshots from dev post-show much better quality(Have settings at max, updated drivers)
  • UI still has pixelation on stuff(Like give us the option to remove that or someone make a mod for 4k non-dithering UI... Devs please message me on this one)
  • Still no bigger engines for XL tanks or L Soild Boosters
  • Science points are locked in the top right even in flight(Should on show in R&D or give us option to show in-flight)
  • VAB UI not Scalable but in-flight is.
  • Cannot remove experiments after they have been taken(Possible bug)
  • Can't use mouse wheel scroll on Tech Tree

Pros:

  • Fixes
  • Tech Tree Looks good
  • Science parts

I'm trying to not be a jerk when it come to giving feedback and suggestions, cause i want this game to be amazing and understand the hard work that has gone into what we already have. But with that being said i hold you devs to a higher standard than what I have seen and what many others have too.  Please please please, work on it after Chirstmas and New Years. 

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