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Yet Another Milestone Update Thread [0.2.0.0]


0111narwhalz

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KSP2 kind of fell flat for me, back in February. Between the performance, stability, and gameplay (by which I mean a near total lack of any), there just wasn't much to bring me to play it. I clocked just six hours in 0.1.0 through 0.1.4, and didn't bother playing 0.1.5.

But that has changed. The performance is still bad, but tolerable. I don't trust the game to be stable, but it does not fall to pieces the instant I touch it. And, for now, I am willing to brave these because 0.2 brought gameplay. It's a bit thin for now—I really want colonies, please don't make me wait another year—but it exists, and it produces goals and challenges. I never really engaged with KSP1's science or career modes, probably because I modded like mad and my saves had a lifespan of about a week, so KSP2's exploration mode offers an opportunity to have progression and a force to get me out of Kerbin's atmosphere for once.

To be frank, I still wouldn't recommend KSP2. It does not justify its price tag today. However, I have more confidence than before that it will reach its goals eventually. Maybe, if the milestone update cadence is something like four to six months instead of ten, it won't even take five years to get there. One can hope—and I am hoping.

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