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Two Parts attached in mirror symmetry will cancel one another out when toggled with an action group


jclovis3

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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 Home 22H2 | CPU: AMD Ryzen 7 7800X3D | GPU: MSI Gaming GeForce RTX 4080 16GB GDDR6X PCI Express 4.0 | RAM128 GB DDR5-6000

 

Setup: Take the SP-4W (2x3 retractable solar panel) which can be toggled. Place a pair on a rover in mirror symmetry and add the toggle to an action group such as custom group 1. Add both of the solar panels to toggle on this action group. Launch your vehicle on the runway and test the action group.

What happens: Because they are connected in symmetry, manually toggling one of them will toggle them both together. Using the action group to toggle them will toggle them both one way, and then the other resulting in a net no change. For now, we can work around this by only putting one in the action group.

What is expected: Either you can only place one of them in the action group which represents commands for them both, or you can put them both in the action group without each command acting on both of them together.

 

Edited by The Space Peacock
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I feel this may be related to problems we're seeing with decouplers when they are connected in symmetry. They are each listed in the staging but perhaps each one being staged tries to trigger them all multiple times or something. I am already finding it necessary to reset the default settings on lights just in case since only one of a set actually needs to be in the action group for them all to toggle.

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