CiberX15 Posted December 23, 2023 Share Posted December 23, 2023 (edited) Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 4.00 GHz | GPU: NVIDIA GeForce RTX 2070 | RAM: 32 GB When clicking the warp to maneuverer node button, the time warp is set to warp me to the target spot, but it rarely if ever uses the maximum speed. I'd expect it to use the maximum speed possible. Included Attachments: Edited January 3, 2024 by The Space Peacock Link to comment Share on other sites More sharing options...
jclovis3 Posted January 1, 2024 Share Posted January 1, 2024 What celestial body (CB) and what Ap/Pe is your orbit? Each one has warp speed limits at various altitudes. This was the case in KSP1 as well. The reason for this, at least while you have control of the craft, is that collision physics is processed and the risk of hitting the CB increases as positional accuracy decreases. If you want to warp fast while flying low to a low gravity moon like Gilly (Eve) or Pol (Jool), then exit to the KSC first, then go into the tracking center. While in flight, entering the tracking center does not unload your physics simulation. Link to comment Share on other sites More sharing options...
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