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Game crashes upon launching a new campaign


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OS: Windows 10
CPU: Intel i7-1265U (1.80 GHz)
GPU: Intel Iris Xe
RAM: 16 GB

Bought through Steam. Steam file validation passes.

I have KSP1 installed on the same device.

The content of two player.log files can be found at the bottom of this post.

 

Context
I bought KSP2 today. I fired it up, and started a new campaign. After having created a new campaign, during the loading screen the game either:

  • Crashes and shuts down to desktop
  • Crashes and bluescreens my device

I have only tried exploration mode so far.

Specific steps taken

  1. Create new campaign. Result: game crashes to desktop at "Loading Universe State"
  2. Try again without changes. Result: game crashes to desktop at "Loading Universe State"
  3. Create new campaign after lowering graphics settings (after consulting this forum post). Result: blue screen at "Loading Universe State"
  4. Try again without changes. Result: game crashes to desktop at "Loading Universe State"
  5. Create new campaign after deleting folder "\AppData\LocalLow\Intercept Games\Kerbal Space Program 2" according to bug-posting guidelines. Result: blue screen at "Creating Vessel"
  6. Try again without changes. Result: blue screen at "Loading Universe State"

Observations

  • Whatever happens during Loading Universe State is very likely to fail (5 crashes out of 6 attempts)
  • Changing graphics settings correlates to a blue screen in this trial
  • After deleting "\AppData\LocalLow\Intercept Games\Kerbal Space Program 2" the only observed crash was of blue-screen type

Questions

  1. Is this either known expected behaviour or a known problem, given similar computer specs?
  2. Is the cause known for this situation?
  3. Is there a solution or workaround for this problem?

 

I hope to have provided enough information in this way. Let me know if any more is needed.

Any help is very welcome!

 

Requested files

My "\AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Saves" folder is empty

Content of player.log before deleting AppData folder:

Spoiler

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/MonoBleedingEdge/etc'
Initialize engine version: 2022.3.5f1 (9674261d40ee)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a8)
    Vendor:   Intel
    VRAM:     7905 MB
    Driver:   31.0.101.4255
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.552 seconds
- Finished resetting the current domain, in  0.001 seconds
<RI> Initializing input.

New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.522000 ms
[System] Loading new LoggerFilterSettings
[System] ******* Log Initiated *******
Version Info: 0.2.0.0.30291
Command Line Args:C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe
Unloading 5 Unused Serialized files (Serialized files now loaded: 712)
UnloadTime: 1.411200 ms
[UI] Primary EventSystem Selected: 'GameManager'(instance id: 245312)
Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 14271.
Total: 8.744100 ms (FindLiveObjects: 0.608900 ms CreateObjectMapping: 0.274300 ms MarkObjects: 7.369500 ms  DeleteObjects: 0.491100 ms)

[System] Creating Splash Screens Prefab completed in 12,1569s.
[System] Initialize Addressables system completed in 0,0327s.
[Graphics] Screen resolution set to (0, 1), fullScreenMode set to 2
[System] Initialize Persistent Profile Manager completed in 0,4207s.
[System] Creating Game Instance completed in 0.3069s.
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at PhysicsSettings.get_DaysInYear () [0x00000] in <dd6137ea2e634c0ba20d8eb5ac23d499>:0
  at KSP.UI.Binding.UIValue_ReadNumber_DateTime.Awake () [0x00006] in <dd6137ea2e634c0ba20d8eb5ac23d499>:0
UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters:Instantiate(GameObject)
UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider:ProvideInstance(ResourceManager, AsyncOperationHandle`1, InstantiationParameters)
UnityEngine.ResourceManagement.InstanceOperation:Execute()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__35_0(AsyncOperationHandle)
UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass57_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception)
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation()
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:ActionComplete(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

PhysicsScene.Simulate(...) was called but simulation mode is not set to Script. You should set simulation mode to Script first before calling this function therefore the simulation was not run.
PhysicsScene.Simulate(...) was called but simulation mode is not set to Script. You should set simulation mode to Script first before calling this function therefore the simulation was not run.
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
WwiseUnity: Wwise(R) SDK Version 2021.1.10 Build 7883.
WwiseUnity: Setting Plugin DLL path to: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data\Plugins\x86_64
WwiseUnity: Sound engine initialized successfully.
Modlog : Unable to locate the mods directory!
!!!! backtracemanager loaded with build_enviro: LIVE
[Authentication] PlatformManager.Instance.GetPlatformAuthentication() returned 14000000c73d8b0f311e28a59cee340501001001102e87651800000001000000020000001d0337ada1be42be61ee000002000000b200000032000000040000009cee340501001001e2910e0091e848525eb2a8c00000000022288765a2d7a2650100a4c0040000000000da3a644b16cdd10fbe42dd8c85d0a33c34380370e4a88ccd745a3aab697edcf23503938b0c9493ab05f23852c9ffd08ae8745f12145547a34ad2517b682bf8130d95aac251787c6d3f4763f58565f11f950ae66fd92d6b0005e87669a969cf0988db683323f0b9cf7bd182cda37df7a7aa4d4bdb549a44c9514f155926766729
[System] Initializing Game Instance completed in 0.5103s.
[Audio] [AkLanguageBankReloader] Current WWise Language is : English
[Audio] [AudioSettings] KSPEventAudioManager about to set audio settings!
[Audio] [AudioSettings] KSPEventAudioManager SetMasterVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetMusicVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetSFXVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetVoiceVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetKerbalCommVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetAmbienceVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetUIVolume 100
[Audio] [AudioSettings] KSPEventAudioManager audio settings set!
[System] lists [availablePrimaryMissions] already found in context!
[System] lists [availableSecondaryMissions] already found in context!
[System] lists [completedMissions] already found in context!
[Authentication]: anonymous login success
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
[Graphics] Current Quality Set to Fantastic
RenderTexture.Create: AutoDepth|AutoShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer. To resolve this warning, please specify the desired number of depth bits when creating the render texture.
[System] Creating Graphics Manager completed in 1.0378s.
Adding Blur Command Buffer to camera failed. No active Camera.
Adding Blur Command Buffer to camera failed. No active Camera.
[System] Creating Game Mode Manager completed in 0.1114s.
[System] Initializing DifficultyOptionsManager completed in 0.0031s.
[System] Create FPS UI Manager completed in 0.0805s.
The referenced script on this Behaviour (Game Object '') is missing!
[System] Creating Main Menu completed in 1.5271s.
[System] Load UI Background Scenes completed in 0.0019s.
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object 'menuback_missioncontrol') is missing!
[System] Parsing Loading Screens completed in 0.9772s.
[System] Set Loading Optimizations completed in 0.0033s.
[General] [State] Swapping game state! prev: [WarmUpLoading] --> new: [MainMenu]
[Debug] [LoadingPrefsTidyUp]: 0 values tidied in 0.0043s
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object 'PDLogInMenu') is missing!
The referenced script on this Behaviour (Game Object 'PDLogInMenu') is missing!
[Authentication] Making a LinkWithSteam API call to PlayFab with auth ticket 14000000c73d8b0f311e28a59cee340501001001102e87651800000001000000020000001d0337ada1be42be61ee000002000000b200000032000000040000009cee340501001001e2910e0091e848525eb2a8c00000000022288765a2d7a2650100a4c0040000000000da3a644b16cdd10fbe42dd8c85d0a33c34380370e4a88ccd745a3aab697edcf23503938b0c9493ab05f23852c9ffd08ae8745f12145547a34ad2517b682bf8130d95aac251787c6d3f4763f58565f11f950ae66fd92d6b0005e87669a969cf0988db683323f0b9cf7bd182cda37df7a7aa4d4bdb549a44c9514f155926766729
[Authentication] Making a LoginWithSteam API call to PlayFab with auth ticket 14000000c73d8b0f311e28a59cee340501001001102e87651800000001000000020000001d0337ada1be42be61ee000002000000b200000032000000040000009cee340501001001e2910e0091e848525eb2a8c00000000022288765a2d7a2650100a4c0040000000000da3a644b16cdd10fbe42dd8c85d0a33c34380370e4a88ccd745a3aab697edcf23503938b0c9493ab05f23852c9ffd08ae8745f12145547a34ad2517b682bf8130d95aac251787c6d3f4763f58565f11f950ae66fd92d6b0005e87669a969cf0988db683323f0b9cf7bd182cda37df7a7aa4d4bdb549a44c9514f155926766729
[Authentication]: Platform link success
[Authentication]: Platform login success
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup
Toggle: General changed to: False - CurActive: Graphics
Toggle: Graphics changed to: True - CurActive: Graphics
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 1250/50 to 3125/50. Use DOTween.SetTweensCapacity to set it manually at startup
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Toggle: Low changed to: True - CurActive: Low
Toggle: Graphics changed to: False - CurActive: General
Toggle: General changed to: True - CurActive: General
[System] Deserializing Save File Contents completed in 0.0306s.
[System] Starting... completed in 0.0002s.
[System] Loading game mode data completed in 0.0007s.
[System] Loading session manager data completed in 0.0012s.
[System] Set Loading Optimizations completed in 0.0001s.
[System] Setup local player completed in 0.0025s.
[System] Load Session Guid completed in 0.0015s.
[System] Load Campaign Players completed in 0.0011s.
[System] Load Agencies completed in 0.0007s.
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[System] Load Fixup Player And Agency completed in 0.0368s.
[System] Setup OAB Part Seed Counter completed in 0.0004s.
Unloading 3 Unused Serialized files (Serialized files now loaded: 726)
[System] Unload Main Menu completed in 0.0067s.
Unloading 10352 unused Assets to reduce memory usage. Loaded Objects now: 76321.
Total: 83.657000 ms (FindLiveObjects: 10.709800 ms CreateObjectMapping: 2.901000 ms MarkObjects: 55.585400 ms  DeleteObjects: 14.460200 ms)

[System] Validating Version Number completed in 0.0005s.
[System] Initializing Session Data completed in 0.0286s.
[System] Loading KSP2 mission base completed in 0.9823s.
The referenced script on this Behaviour (Game Object '') is missing!
[System] Load required assets completed in 0.5948s.
[System] Parsing resource assets completed in 0.0239s.
[General] Resource Definition Database is now frozen; No new resource definitions may be added
[System] Freezing resource definition database completed in 0.0086s.
[System] Parsing procedural part assets completed in 0.0388s.
[General] Procedural Part Definition Database is now frozen; No new procedural part definitions may be added
[System] Freezing procedural part definition database completed in 0.0006s.
[System] Loading Kerbal Prefab Data completed in 0.1560s.
[System] Loading Kerbal Roster Data completed in 0.0108s.
[System] Loading Colony Data completed in 0.0006s.
[System] Setup Properties completed in 0.0007s.
[System] Creating Simulation completed in 0.0136s.
[System] Loading Celestial Body Data completed in 0.0658s.
[Serialization] Unable to locate InterstellarNeighborhood.json file
[System] Parsing interstellar universe completed in 0.0032s.
[System] Parsing parts text assets completed in 1.2297s.
[System] Creating Celestial Bodies completed in 0.0667s.
[System] Pumping Sim Once completed in 0.0166s.
[System] Creating Universe completed in 0.0037s.
[Debug] [Telemetry]
[System] Flight Observer completed in 0.0012s.
[PhysicsSpaceProvider]: Changing Reference Frame to Kerbin celestialFrame
[System] Camera Manager completed in 0.0492s.
Pair Map Already Contains Key: METAL BiomePhysicsMapping Table will use first instance: metal (UnityEngine.PhysicMaterial)
[System] Graphics Manager completed in 0.0290s.
[System] KSPAudioEventManager and KSPAudioListenerManager: Register Bindings completed in 0.0048s.
[System] Time Warp completed in 0.0010s.
[System] Flight Input Manager completed in 0.0152s.
[System] EVA Input Manager completed in 0.0176s.
[System] Spatial Registry Systems completed in 0.0156s.
[System] Parts Manager completed in 0.2826s.
[System] PartsManager-SortIndexData load completed in 0.0004s.
[System] Action Group Manager completed in 0.1363s.
[System] lists [primaryMissions] already found in context!
[System] lists [secondaryMissions] already found in context!
[System] Mission Tracker Window completed in 0.0461s.
[System] Trip Planner completed in 0.0911s.
[System] DeltaVTool completed in 0.0843s.
[System] Flight Report completed in 0.1413s.
[System] Flag Site completed in 0.0545s.
[System] Resource Manager completed in 0.5198s.
[System] Kerbal Manager completed in 0.0666s.
[System] Aero GUI completed in 0.0318s.
[System] Creating ViewController completed in 1.6963s.
[System] Pumping Sim Once completed in 0.0002s.
[Debug] Unable to determine starting SOI. Falling back to Kerbin...
[Debug] Loading Scaled Space Kerbol...
[Lighting] Adding FLIGHT lighting data: Kerbol
[Debug] Kerbol - Scaled-Space Load Finished. 0.0670s
[Debug] Loading Scaled Space Kerbin...
[Debug] Loading Local Space Kerbin...
[Lighting] Adding FLIGHT lighting data: Kerbin
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] Kerbin - Scaled-Space Load Finished. 0.8845s
Couldn't create a Convex Mesh from source mesh "Aset_rock_M_shopk_LOD4" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
[Debug] Kerbin - Local-Space Load Finished. 1.7189s
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/57115703-fea4-4529-acbe-98c70701253c_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (4)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/57115703-fea4-4529-acbe-98c70701253c_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/57115703-fea4-4529-acbe-98c70701253c_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (2)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/57115703-fea4-4529-acbe-98c70701253c_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (5)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/57115703-fea4-4529-acbe-98c70701253c_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (1)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/57115703-fea4-4529-acbe-98c70701253c_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (3)/model/collision"
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[System] Spawning initial local-space body... completed in 6.4137s.
[System] Loading Map Core completed in 1.2993s.
AccordionToggle :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
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[System] Loading UI Manager completed in 0.4771s.
Color primaries 0 is unknown or unsupported by WindowsMediaFoundation. Falling back to default may result in color shift. archive:/CAB-226948646d6e9b36aca3f0d772952e15/CAB-226948646d6e9b36aca3f0d772952e15.resource
[System] Loading KSP2 missions completed in 0.3244s.
[System] Loading Science Data completed in 0.1351s.
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Loading jool_science_regions
Loading minmus_science_regions
Loading eeloo_science_regions
Loading dres_science_regions
Loading gilly_science_regions
Loading moho_science_regions_discoverables
Loading dres_science_regions_discoverables
Loading gilly_science_regions_discoverables
Loading bop_science_regions_discoverables
Loading ike_science_regions_discoverables
Loading tylo_science_regions_discoverables
Loading minmus_science_regions_discoverables
Loading kerbin_science_regions_discoverables
Loading mun_science_regions_discoverables
Loading pol_science_regions_discoverables
Loading laythe_science_regions_discoverables
Loading eeloo_science_regions_discoverables
Loading eve_science_regions_discoverables
Loading duna_science_regions_discoverables
Loading vall_science_regions_discoverables
Loading bop_science_regions_baked_map
Loading vall_science_regions_baked_map
Loading gilly_science_regions_baked_map
Loading ike_science_regions_baked_map
Loading laythe_science_regions_baked_map
Loading moho_science_regions_baked_map
Loading eeloo_science_regions_baked_map
Loading mun_science_regions_baked_map
Loading kerbin_science_regions_baked_map
Loading dres_science_regions_baked_map
Loading minmus_science_regions_baked_map
Loading tylo_science_regions_baked_map
Loading eve_science_regions_baked_map
Loading duna_science_regions_baked_map
Loading pol_science_regions_baked_map
Loading jool_science_regions_baked_map
[System] Loading Science Data completed in 0.7185s.
[System] Setting Universe State completed in 0.0004s.
[General] [State] Swapping game state! prev: [MainMenu] --> new: [KerbalSpaceCenter]
[Camera] Setting camera to ID Flight
[Audio] AudioListener: camera mode changed from [MainMenu] to [KerbalSpaceCenter]
[System] Creating Vessel completed in 0.1172s.
[PhysicsSpaceProvider]: Changing Reference Frame to Kerbin bodyFrame
[System] Set Active Vessel for Local Player completed in 0.0013s.
Setting textures from shader
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 967872) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 8921088) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 3345408) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 1787952) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 17523200) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 6571200) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 69312) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 424128) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 69312) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x50 mode 0 size 1108992) [0x887A0005]
d3d11: failed to create buffer (target 0x100 mode 0 size 20) [0x887A0005]

 

 

Content of player.log after deleting AppData folder:

Spoiler

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/MonoBleedingEdge/etc'
Initialize engine version: 2022.3.5f1 (9674261d40ee)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a8)
    Vendor:   Intel
    VRAM:     7905 MB
    Driver:   31.0.101.4255
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.643 seconds
- Finished resetting the current domain, in  0.001 seconds
<RI> Initializing input.

New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.284300 ms
[System] Loading new LoggerFilterSettings
[System] ******* Log Initiated *******
Version Info: 0.2.0.0.30291
Command Line Args:C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe
Unloading 5 Unused Serialized files (Serialized files now loaded: 712)
UnloadTime: 1.373000 ms
[UI] Primary EventSystem Selected: 'GameManager'(instance id: 245312)
Unloading 509 unused Assets to reduce memory usage. Loaded Objects now: 14547.
Total: 9.592900 ms (FindLiveObjects: 0.837000 ms CreateObjectMapping: 0.533500 ms MarkObjects: 7.705700 ms  DeleteObjects: 0.516500 ms)

[System] Creating Splash Screens Prefab completed in 12,2398s.
[System] Initialize Addressables system completed in 0,0168s.
[Graphics] Screen resolution set to (0, 1), fullScreenMode set to 2
[System] Initialize Persistent Profile Manager completed in 0,3180s.
[System] Creating Game Instance completed in 0.2855s.
PhysicsScene.Simulate(...) was called but simulation mode is not set to Script. You should set simulation mode to Script first before calling this function therefore the simulation was not run.
PhysicsScene.Simulate(...) was called but simulation mode is not set to Script. You should set simulation mode to Script first before calling this function therefore the simulation was not run.
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
WwiseUnity: Wwise(R) SDK Version 2021.1.10 Build 7883.
WwiseUnity: Setting Plugin DLL path to: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data\Plugins\x86_64
WwiseUnity: Sound engine initialized successfully.
Modlog : Unable to locate the mods directory!
!!!! backtracemanager loaded with build_enviro: LIVE
[Authentication] PlatformManager.Instance.GetPlatformAuthentication() returned 14000000991dc22a6fb965199cee34050100100188348765180000000100000002000000d042700a2282d46744cc000002000000b200000032000000040000009cee340501001001e2910e0091e848525eb2a8c00000000022288765a2d7a2650100a4c0040000000000da3a644b16cdd10fbe42dd8c85d0a33c34380370e4a88ccd745a3aab697edcf23503938b0c9493ab05f23852c9ffd08ae8745f12145547a34ad2517b682bf8130d95aac251787c6d3f4763f58565f11f950ae66fd92d6b0005e87669a969cf0988db683323f0b9cf7bd182cda37df7a7aa4d4bdb549a44c9514f155926766729
[System] Initializing Game Instance completed in 0.7025s.
[Audio] [AkLanguageBankReloader] Current WWise Language is : English
[Audio] [AudioSettings] KSPEventAudioManager about to set audio settings!
[Audio] [AudioSettings] KSPEventAudioManager SetMasterVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetMusicVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetSFXVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetVoiceVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetKerbalCommVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetAmbienceVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetUIVolume 100
[Audio] [AudioSettings] KSPEventAudioManager audio settings set!
[Authentication]: anonymous login success
[System] lists [availablePrimaryMissions] already found in context!
[System] lists [availableSecondaryMissions] already found in context!
[System] lists [completedMissions] already found in context!
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
[Graphics] Current Quality Set to Fantastic
RenderTexture.Create: AutoDepth|AutoShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer. To resolve this warning, please specify the desired number of depth bits when creating the render texture.
[System] Creating Graphics Manager completed in 1.1665s.
Adding Blur Command Buffer to camera failed. No active Camera.
Adding Blur Command Buffer to camera failed. No active Camera.
[System] Creating Game Mode Manager completed in 0.0741s.
[System] Initializing DifficultyOptionsManager completed in 0.0042s.
[System] Create FPS UI Manager completed in 0.0548s.
The referenced script on this Behaviour (Game Object '') is missing!
[System] Creating Main Menu completed in 0.8729s.
[System] Load UI Background Scenes completed in 0.0048s.
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object 'menuback_missioncontrol') is missing!
[System] Parsing Loading Screens completed in 0.8908s.
[System] Set Loading Optimizations completed in 0.0007s.
[General] [State] Swapping game state! prev: [WarmUpLoading] --> new: [MainMenu]
[Debug] [LoadingPrefsTidyUp]: 0 values tidied in 0.0078563s
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object 'PDLogInMenu') is missing!
The referenced script on this Behaviour (Game Object 'PDLogInMenu') is missing!
[Authentication] Making a LinkWithSteam API call to PlayFab with auth ticket 14000000991dc22a6fb965199cee34050100100188348765180000000100000002000000d042700a2282d46744cc000002000000b200000032000000040000009cee340501001001e2910e0091e848525eb2a8c00000000022288765a2d7a2650100a4c0040000000000da3a644b16cdd10fbe42dd8c85d0a33c34380370e4a88ccd745a3aab697edcf23503938b0c9493ab05f23852c9ffd08ae8745f12145547a34ad2517b682bf8130d95aac251787c6d3f4763f58565f11f950ae66fd92d6b0005e87669a969cf0988db683323f0b9cf7bd182cda37df7a7aa4d4bdb549a44c9514f155926766729
[Authentication] Making a LoginWithSteam API call to PlayFab with auth ticket 14000000991dc22a6fb965199cee34050100100188348765180000000100000002000000d042700a2282d46744cc000002000000b200000032000000040000009cee340501001001e2910e0091e848525eb2a8c00000000022288765a2d7a2650100a4c0040000000000da3a644b16cdd10fbe42dd8c85d0a33c34380370e4a88ccd745a3aab697edcf23503938b0c9493ab05f23852c9ffd08ae8745f12145547a34ad2517b682bf8130d95aac251787c6d3f4763f58565f11f950ae66fd92d6b0005e87669a969cf0988db683323f0b9cf7bd182cda37df7a7aa4d4bdb549a44c9514f155926766729
[Authentication]: Platform link success
[Authentication]: Platform login success
Toggle: General changed to: False - CurActive: Graphics
Toggle: Graphics changed to: True - CurActive: Graphics
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Toggle: Graphics changed to: False - CurActive: General
Toggle: General changed to: True - CurActive: General
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 1250/50 to 3125/50. Use DOTween.SetTweensCapacity to set it manually at startup
[System] Deserializing Save File Contents completed in 0.0324s.
[System] Starting... completed in 0.0006s.
[System] Loading game mode data completed in 0.0004s.
[System] Loading session manager data completed in 0.0013s.
[System] Set Loading Optimizations completed in 0.0001s.
[System] Setup local player completed in 0.0022s.
[System] Load Session Guid completed in 0.0010s.
[System] Load Campaign Players completed in 0.0014s.
[System] Load Agencies completed in 0.0012s.
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[Debug] Warning, TryGetCampaignPlayerEntry() failed for P#1 because there are no players!
[System] Load Fixup Player And Agency completed in 0.0559s.
[System] Setup OAB Part Seed Counter completed in 0.0003s.
Unloading 3 Unused Serialized files (Serialized files now loaded: 726)
[System] Unload Main Menu completed in 0.0096s.
Unloading 28149 unused Assets to reduce memory usage. Loaded Objects now: 76387.
Total: 105.787400 ms (FindLiveObjects: 10.354000 ms CreateObjectMapping: 5.308200 ms MarkObjects: 57.803200 ms  DeleteObjects: 32.321500 ms)

[System] Validating Version Number completed in 0.0003s.
[System] Initializing Session Data completed in 0.0220s.
[System] Loading KSP2 mission base completed in 1.0590s.
The referenced script on this Behaviour (Game Object '') is missing!
[System] Load required assets completed in 0.7138s.
[System] Parsing resource assets completed in 0.0270s.
[General] Resource Definition Database is now frozen; No new resource definitions may be added
[System] Freezing resource definition database completed in 0.0127s.
[System] Parsing procedural part assets completed in 0.0386s.
[General] Procedural Part Definition Database is now frozen; No new procedural part definitions may be added
[System] Freezing procedural part definition database completed in 0.0009s.
[System] Loading Kerbal Prefab Data completed in 0.1932s.
[System] Loading Kerbal Roster Data completed in 0.0265s.
[System] Loading Colony Data completed in 0.0004s.
[System] Setup Properties completed in 0.0014s.
[System] Creating Simulation completed in 0.0260s.
[System] Loading Celestial Body Data completed in 0.0694s.
[Serialization] Unable to locate InterstellarNeighborhood.json file
[System] Parsing interstellar universe completed in 0.0043s.
[System] Parsing parts text assets completed in 1.5474s.
[System] Creating Celestial Bodies completed in 0.0840s.
[System] Pumping Sim Once completed in 0.0181s.
[System] Creating Universe completed in 0.0032s.
[Debug] [Telemetry]
[System] Flight Observer completed in 0.0013s.
[PhysicsSpaceProvider]: Changing Reference Frame to Kerbin celestialFrame
[System] Camera Manager completed in 0.0428s.
Pair Map Already Contains Key: METAL BiomePhysicsMapping Table will use first instance: metal (UnityEngine.PhysicMaterial)
[System] Graphics Manager completed in 0.0306s.
[System] KSPAudioEventManager and KSPAudioListenerManager: Register Bindings completed in 0.0056s.
[System] Time Warp completed in 0.0011s.
[System] Flight Input Manager completed in 0.0163s.
[System] EVA Input Manager completed in 0.0164s.
[System] Spatial Registry Systems completed in 0.0161s.
[System] Parts Manager completed in 0.3071s.
[System] PartsManager-SortIndexData load completed in 0.0005s.
[System] Action Group Manager completed in 0.1752s.
[System] lists [primaryMissions] already found in context!
[System] lists [secondaryMissions] already found in context!
[System] Mission Tracker Window completed in 0.0519s.
[System] Trip Planner completed in 0.1031s.
[System] DeltaVTool completed in 0.0864s.
[System] Flight Report completed in 0.1626s.
[System] Flag Site completed in 0.0556s.
[System] Resource Manager completed in 0.6150s.
[System] Kerbal Manager completed in 0.0746s.
[System] Aero GUI completed in 0.0214s.
[System] Creating ViewController completed in 1.9067s.
[System] Pumping Sim Once completed in 0.0002s.
[Debug] Unable to determine starting SOI. Falling back to Kerbin...
[Debug] Loading Scaled Space Kerbol...
[Lighting] Adding FLIGHT lighting data: Kerbol
[Debug] Kerbol - Scaled-Space Load Finished. 0.0671s
[Debug] Loading Scaled Space Kerbin...
[Debug] Loading Local Space Kerbin...
[Lighting] Adding FLIGHT lighting data: Kerbin
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] Kerbin - Scaled-Space Load Finished. 1.0209s
Couldn't create a Convex Mesh from source mesh "Aset_rock_M_shopk_LOD4" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
[Debug] Kerbin - Local-Space Load Finished. 2.0558s
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
key set on UIValueBinder "LC_Flametrench" but could not locate bind root
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/ba7a4073-cb5d-4a53-9394-e87f5a757b85_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (4)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/ba7a4073-cb5d-4a53-9394-e87f5a757b85_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/ba7a4073-cb5d-4a53-9394-e87f5a757b85_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (2)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/ba7a4073-cb5d-4a53-9394-e87f5a757b85_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (5)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/ba7a4073-cb5d-4a53-9394-e87f5a757b85_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (1)/model/collision"
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/ba7a4073-cb5d-4a53-9394-e87f5a757b85_Proxy/KSC - Updated(Clone)/Space Center/Grounds/ksc_campus_dock/ksc_campus_dock_upper/props/ksc_campus_generic_warehouse02 (1)/props/ksc_campus_shared_hvac03 (3)/model/collision"
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[System] Spawning initial local-space body... completed in 7.0157s.
[System] Loading Map Core completed in 1.6718s.
AccordionToggle :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[System] Loading Map Systems completed in 1.8296s.
[System] Loading UI Assets completed in 0.0610s.
[System] Loading Flight Hud completed in 0.0131s.
[System] Loading KSC Menu completed in 0.0158s.
[System] Loading UI Toolkit completed in 0.0532s.
[System] Loading Research and Development completed in 0.2161s.
[System] Loading UI Manager completed in 0.5288s.
[System] Loading KSP2 missions completed in 0.1462s.
[System] Loading Science Data completed in 0.0814s.
Color primaries 0 is unknown or unsupported by WindowsMediaFoundation. Falling back to default may result in color shift. archive:/CAB-226948646d6e9b36aca3f0d772952e15/CAB-226948646d6e9b36aca3f0d772952e15.resource
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[System] Loading Science Data completed in 0.8443s.
[System] Setting Universe State completed in 0.0005s.
[General] [State] Swapping game state! prev: [MainMenu] --> new: [KerbalSpaceCenter]
[Camera] Setting camera to ID Flight
[Audio] AudioListener: camera mode changed from [MainMenu] to [KerbalSpaceCenter]
[System] Creating Vessel completed in 0.1145s.
[PhysicsSpaceProvider]: Changing Reference Frame to Kerbin bodyFrame
[System] Set Active Vessel for Local Player completed in 0.0017s.

 

Edited by TimVroomans
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Update:

After some digging it looks like my GPU on my device has roughly 1 GB of VRAM, which is below the minimal specs to run KSP2.

KSP2 requires at least 6 GB or 8 GB of VRAM in order to run. Which of the two it is depends on the model of GPU.

 

Am I correct to conclude that there is no solution to my problem on the current hardware I have?

Edited by TimVroomans
clarification
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