Andras Posted September 9, 2011 Share Posted September 9, 2011 How much momentum is imparted by decouplers when a section is detached?If the decoupler is rated 25 and the item detached weighs 1.5, how fast will it be going and how can I calculate that?Thanks Link to comment Share on other sites More sharing options...
thegreatpeon Posted September 12, 2011 Share Posted September 12, 2011 If it was simply a question of momentum then the answer would be m1v12 = m2v22Where m1 = initial mass of the shipm2 = final mass of the shipv1 = initial velocityv2 = final velocityHowever, moduals do not simply stop existing. They have some momentum of their own that they keep and they have an ejection force of 10.I would assume that the ejection force pushes the two parts away from each other with equal force in either direction which would lead to 5 units of acceleration for the remaining ship.So I think that the final speed of the ship would be v1 + 5xAnd the final speed of the decoupler would be v1 - 5xWhere x is the unknown acceleration from the ejection on the part of the ship it's attached to. Link to comment Share on other sites More sharing options...
rdfox Posted September 12, 2011 Share Posted September 12, 2011 Decouplers do not, as of yet, apply force to the part of the stack that contains the command pod. This will change eventually, but Harv's said it's fairly low on the priority list. Link to comment Share on other sites More sharing options...
Entroper Posted September 14, 2011 Share Posted September 14, 2011 It's clear that the decouplers impart an impulse rather than a velocity, because heavy stages separate more slowly than light stages. My best guess would be that the number is an impulse value in kg*m/s (or N*s). Or tonnes*m/s and kN*s, if you consider the base unit of mass in KSP to be tonnes instead of kg. Link to comment Share on other sites More sharing options...
TimothyC Posted September 25, 2011 Share Posted September 25, 2011 If it was simply a question of momentum then the answer would be m1v12 = m2v22Where m1 = initial mass of the shipm2 = final mass of the shipv1 = initial velocityv2 = final velocityIt would be a bit more complicated than that from a dynamics point of view as we\'d have to also look at the KE imparted to both objects, but the equation should be m1v1= m2v2. When you square the velocity you go go from impulse to energy (Force*Time as opposed to Force*Distance). Link to comment Share on other sites More sharing options...
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