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Inaccurate debris flight situation data in Tracking Station


Quadnick

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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: Intel i7-10700 | GPU: NVIDIA 2080 Super Mobile | RAM32 GB DDR4

 

I was in the Tracking Station, deleting debris to free up my frame rate, when I clicked on some debris that was reported to be close to the ground. So instead of deleting it, I wanted to wait and see it crash and disappear from the list. But as I watched, I noticed that the reported altitude kept fluctuating; reducing and gaining hundreds of meters of height, till it eventually went into the negatives. I also noticed that the debris was reported to be in orbit, even though it was said to be less than 1000 meters from the surface, and had a velocity of 0 m/s. I'm about 90% sure the debris was the small solid fuel boosters I used to get me off the ground. There was 8 pieces, 3 of which were deleted before the video starts, and that corresponds with the amount of boosters used. I used that many boosters, and even more stages, because the Dv calculator told me I needed over 10k for a round trip to the Mun. Which I found out later was way off. But that's for a different bug report. Both video and craft .json are attached.

 

Included Attachments:

KSPInaccurateDebrisData.mp4

PenetratetheMun.json

Edited by DibzNr
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