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Suggestion: Flight automation systems pre-flightprogrammed


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Chinese Sniper Lander gave idea to preprogram rocket. 

We could do landing sequence preprogramming with spline curves, side view of surface.

This would work same like doing maneuver nodes but burns and thrust would be automatized when reaching desired altitudes.

If getting this further, instead of just reaching desired altitude player would require to reach desired lon and lan before this preplanned maneuver kicks in.

 

Same kind of automation could be used for space station docking, where you must enter space station from player pre-defined docking direction, after that spacestations docking procedure (player made) takes control. It could be really cool when you approach station, select its docking availability from pop up window and it will show you approach hud needed to docking procedure to kick in. Hud could be something like fighter pilots helmets has.

 

(I watched chinese sniper landing animation and i think it did look so Kerbal style that even i know what went wrong :,D )

Edited by Jeq
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