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[1.12.x] Recolour Collection


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9 minutes ago, ZZetho said:

Work has started on a recolour for Tantares, this one will have proper metallic gloss maps, allowing for some very nice shiny parts.

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Just a quick question, do you use UncleMateo's method for metallic gloss maps? I might want to add them to my mod too

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8 minutes ago, MrShelter said:

If it's not a military secret, can you share how you do it?

This is what i do, take a look at the TU wiki for why / what this does.

Take the original texture, flip it and make it opaque, make it greyscale, fiddle with brightness / contrast, use the "CMY ghost" (from here) filter with everything turned all the way down, mess around with the luminosity / alpha curves, this makes the whole thing shiny metal, some bits shouldn't be (like windows) so they get edited out by making them dark and opaque.

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