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BDArmory issue


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So I’m making a craft that uses a turret. It deploys fine, and tracks my cursor. I’ve put lots of ammo on the craft that matches the type. However, it doesn’t shoot (I have a weapons manager). When I’m not pulling the trigger, it says I have no ammo. When I am, it says I have full ammo, but it still doesn’t shoot. Can anyone help?

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