Planetary Posted August 17 Share Posted August 17 (edited) This mod adds as many as 6 solar systems, 3 Quasi-planets and a sea of planets to your game! UPDATE 0.3 is finally out Jimol is a B-type main sequence star, it has as many as 6 Planets! Kernar - This star resembles the sun in all its appearance, it has 4 planets! Olimio - An orange dwarf with majestic rings Auar - A binary star system consisting of an orange dwarf and a yellow dwarf has 4 planets Mah - A red dwarf that has 3 planets Yaan - A brown dwarf that has 3 planets , and one of them is inhabited Download : In SpaceDock Gallery : Spoiler last update : 0.3 I am working on a new mod, so the new update will not be released very soon. Dependencies - Kopernicus , Niako Heightmap Utils Support - Skatterer , EVE Incredibly necessary but not necessary - any warp engines mod Kerbal Infinity uses a MIT License Good Luck ! Edited October 31 by Planetary Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted August 17 Share Posted August 17 Many congratulations on the mod's release! I'll install this to see if there's any big bugs. Quote Link to comment Share on other sites More sharing options...
Planetary Posted August 23 Author Share Posted August 23 Update 0.2 is already complete! Update Log: Auar B renamed to Pyrox added several planets planets to the Auar system added quasi-planet A small screenshot: Spoiler Good luck! Quote Link to comment Share on other sites More sharing options...
Captain Mathus Posted September 3 Share Posted September 3 anyone know if this is compatible with OPM and the Kcalbeloh system? I'm always looking to add more places for my kerbals to visit. Quote Link to comment Share on other sites More sharing options...
Planetary Posted September 5 Author Share Posted September 5 On 03.09.2024 at 14:36, Captain Mathus said: кто-нибудь знает, совместимо ли это с OPM и системой Kcalbeloh? Я всегда ищу новые места для посещения моими kerbals. yes, this mod is compatible with OPM, but I haven't checked with Kcalbeloh yet Quote Link to comment Share on other sites More sharing options...
Captain Mathus Posted September 6 Share Posted September 6 18 hours ago, Planetary said: yes, this mod is compatible with OPM, but I haven't checked with Kcalbeloh yet i did a test install and the systems mostly seemed to work but i had some weird texture issue with the QP system being solid black with no textures but im not sure if that was a conflict or if i installed something wrong Quote Link to comment Share on other sites More sharing options...
Planetary Posted September 6 Author Share Posted September 6 6 hours ago, Captain Mathus said: я выполнил тестовую установку, и системы в основном, казалось, работали, но у меня была какая-то странная проблема с текстурами: система QP была сплошной черной без текстур, но я не уверен, был ли это конфликт или я установил что-то не так This is not a conflict with other mods, I explain: quasi-planets are not illuminated by stars, so they are all black Quote Link to comment Share on other sites More sharing options...
Captain Mathus Posted September 6 Share Posted September 6 oh? i guess i should have read it better Quote Link to comment Share on other sites More sharing options...
Planetary Posted September 7 Author Share Posted September 7 Update 0.2 - completed, wait for publication beautiful screenshot! Quote Link to comment Share on other sites More sharing options...
Planetary Posted September 18 Author Share Posted September 18 (edited) spoilers for the new update! Edited September 18 by Planetary Quote Link to comment Share on other sites More sharing options...
Planetary Posted September 20 Author Share Posted September 20 EVE support has finally been added +2 new systems! A "small" screenshot: Have fun! Quote Link to comment Share on other sites More sharing options...
Ravenspetdragon Posted September 22 Share Posted September 22 I ran this alongside Kcalbeloh and had no issues. I do have one minor complaint though, All of the stars from Kerbal Infinite appear just as large in the sky as Kerbol, in spite of the fact that they are so far away. Is there any plan to adjust this in a later update? Quote Link to comment Share on other sites More sharing options...
Planetary Posted September 22 Author Share Posted September 22 7 hours ago, Ravenspetdragon said: Я запускал это вместе с Kcalbeloh, и проблем не возникло. Однако у меня есть одна небольшая жалоба: все звезды из Kerbal Infinite кажутся такими же большими на небе, как и Kerbol, несмотря на то, что они так далеко. Планируется ли что-либо изменить в более позднем обновлении? Ok, everything will be fixed in the next update! Quote Link to comment Share on other sites More sharing options...
YeezyMcFly Posted October 11 Share Posted October 11 (edited) So I'm using this mod, RTX 4050, I5 12th gen, 16gb of ram, while in the Kerbol system the game runs smooth, second I enter another star system the lag is ungodly. Im.wondering is my system just not good enough? Or could it be the 112 mods I have. Most are just near future and far future Edited October 12 by YeezyMcFly Quote Link to comment Share on other sites More sharing options...
Planetary Posted October 12 Author Share Posted October 12 (edited) 16 hours ago, YeezyMcFly said: Итак, я использую этот мод, RTX 4050, I5 12-го поколения, 16 ГБ оперативной памяти, в то время как в системе Kerbol игра проходит гладко, как только я захожу в другую звездную систему, задержка становится чудовищной. Мне. интересно, моя система просто недостаточно хороша? Или, может быть, у меня 112 модов. Большинство из них из ближайшего и отдаленного будущего I have a theory that this is due to the remoteness of the systems from the Kerbol, I can bring the systems closer if you want Edited October 12 by Planetary Quote Link to comment Share on other sites More sharing options...
Huntieboy Posted October 30 Share Posted October 30 I installed this mod, and upon loading into the game I found it has turned kerbins sky solid blue, as if it was 50x denser. You can no longer see the ground from space, or any clouds. Its just a great big light blue ball Quote Link to comment Share on other sites More sharing options...
Planetary Posted October 31 Author Share Posted October 31 This may be related to visual mods such as EVE or Scatterer. Try reinstalling them. if it doesn't help, tell me I'll try to fix it! Quote Link to comment Share on other sites More sharing options...
Cedaros Posted October 31 Share Posted October 31 There are glowing white borders on gas giants while rock planets don't have them. Quote Link to comment Share on other sites More sharing options...
Planetary Posted October 31 Author Share Posted October 31 (edited) but I can add them! however, I am working on a new mod, so the new update will not be released very soon. Edited October 31 by Planetary Quote Link to comment Share on other sites More sharing options...
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