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Making History with Making History


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Your goal is to use only Making History parts (or restock+ versions) to get as far as possible.

Level 1: Reach sub-orbit

The DLC is pretty bare-bones, so even this isn't as easy as usual

Level 2:

Standard easy mission, not much to say.

Level 3: Land and return from Mun/Minmus/Poles of Kerbin

Not as easy as you'd think, but challenges faced in orbital capabilities are used here. Lack of jet engines makes this double-level-2.

Level 4: Interplanetary Fly-by and return or Lithobraking

Getting hot, needing excessive tomfoolery and boosters to stretch Dv

Level 5: Interplanetary landing and return

Basically level 4 + level 3 combined. How even?

Extra:

Kerbol/Jool-dive: Try to get as close but still manage to survive.

Multi-mission: Do something like a Mun and Minmus or Jool 3-5. Please don't attempt a Grand Tour for your own sake.

Space station: Your only choice for docking is the airlock and solar panels aren't available.

 

Edited by Quinby Kerman
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