Duke MelTdoWn Posted Thursday at 06:54 PM Share Posted Thursday at 06:54 PM (edited) Whoever delivers the most ore in a single flight to Low Kerbin Orbit wins! This is a pure design challenge and can be played in Sandbox. Please indicate if you use any part mods. No cheat menu! The goal is to design a single launch that can mine and move ore. The launch can consist of multiple modules that can rendezvous and dock as they please. The ore must be mined and can not be already loaded in VAB/SPH. It can not be mined from Runway or Launchpad. If you have a Mining SSTO, Mobile Launcher Platform etc. you are allowed to move your craft to Shores and mine and launch from there. The ore to be counted must be delivered with a single return flight to a stable Kerbin orbit between 70x70 km and 200x200 km. Entries in each category will be ranked based on the amount of ore delivered. Mission elapsed time will be used as tiebreaker. Categories Can I play, Daddy?: deliver Mun ore to stable Mun orbit above 50x50 km instead of LKO. I'm too young to die: acquire the ore from Kerbin, Mun or Minmus and deliver to LKO. Hey, not too rough: acquire the ore from Duna. Hurt me plenty: acquire the ore from a fresh asteroid. Ultra-Violence: acquire the ore from Moho. Nightmare: acquire the ore from Tylo or Eve. Speed Run: deliver ore from the Mun to LKO in 3 days or less. Ranked based on in game mission timer from launch to stable LKO of delivery vehicle. ______________________________________________________________________________ Leaderboard Speed Run 1) Meltdown on 'MunExpress AB': 1 day 0 hours 46 minutes 45 seconds Edited Sunday at 02:04 AM by Duke MelTdoWn Ranked based on amount of ore delivered Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted Thursday at 08:37 PM Share Posted Thursday at 08:37 PM (edited) Is there a minimum ore requirement? Allowing 1 unit from any destination seems a bit easy. Edited Thursday at 08:39 PM by FTLparachute Quote Link to comment Share on other sites More sharing options...
Duke MelTdoWn Posted Thursday at 09:07 PM Author Share Posted Thursday at 09:07 PM (edited) Entries in each category will be ranked based on the amount of ore delivered. 10 kg of whatever purple stuff Eve is made out of is pretty valuable back at Kerbin. (I heard it tastes like grapes.) __________ An example entry out of competition (I stacked the cards against you because I spent months designing mining systems). And this would not count anyways because I used a second rover from a different launch to fill up the Ore Freighter faster. 'Gargantua' Mining System Category: I'm too young to die (ore acquired on Mun) Ore delivered: 180 tons (18,000) Mods: Breaking Ground parts; only visual mods Launch Mass: 1179 tons Price: 988,233 Mission time: 6 days 1 hour 6 minutes from launch to docking with Refinery in LKO Craft file: https://steamcommunity.com/sharedfiles/filedetails/?id=3380142778 More pics: https://imgur.com/gallery/ore-delivery-challenge-example-gargantua-h2m5ueQ From left to right: VeHeReLau, Behemoth Orbital Refinery, A/D Stage, 2x Ore Freighter, Gargantua Mining Rover Mission profile: Mining Rover stays on the Mun surface to drill continuously. Ascent/Descent Stage is used to land Ore Freighters. Rover(s) dock with Freighter and fill it up with ore and fuel. 4x Dart on A/D Stage used to bring the heavy Freighter back to Mun orbit. Freighter undocks and uses 4x Nerva to head back to Kerbin. Needs 5 or 6 aerobrake passes at Kerbin to enter low orbit. Ore delivered to Behemoth Orbital Refinery. Picture proof: This example picture is suboptimal because the freighter is already docked with the refinery. The challenge is who can deliver the most ore, not who can design the heaviest launcher Please show resources tab and orbital parameters. With no other entries so far, this would place me 1st in "I'm too young to die" with 180 tons. I hope this challenge motivates you to expand your orbital refueling infrastructure! Edited Thursday at 10:05 PM by Duke MelTdoWn Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted Thursday at 10:11 PM Share Posted Thursday at 10:11 PM 1 hour ago, Duke MelTdoWn said: I hope this challenge motivates you to expand your orbital refueling infrastructure! in my case that's building it lol Might check out speedrun category once i have the time, that seems the most interesting to me Quote Link to comment Share on other sites More sharing options...
Duke MelTdoWn Posted Thursday at 10:51 PM Author Share Posted Thursday at 10:51 PM I think Speedrun will call for completely different designs and strategies than the other categories. I also added a new category to deliver Mun ore to Mun orbit, these designs will be the most useful in career mode. Quote Link to comment Share on other sites More sharing options...
Duke MelTdoWn Posted Sunday at 01:43 AM Author Share Posted Sunday at 01:43 AM (edited) 'MunExpress AB' Category: Speed Run Ore delivered: 10 kg (1) Mods: stock parts; only visual mods Launch Mass: 433 tons Price: 211,811 Mission time: 1 day 46 minutes 45 seconds from launch to 179x80 km LKO More pics: https://imgur.com/gallery/ore-delivery-speedrun-munexpress-ab-djkTXN6 Mission profile: MunExpress has good TWR of 3-5 on Kerbin and about 100 on the Mun. Wait until Mun is in Zenith straight overhead and go straight up. No time to waste with entering any orbits, but I had to do an 800 m/s correction burn to crash straight into the Mun. Do 1000 m/s suicide burn staring at 25 km above the Mun. Acquire 1 ore (took 20 seconds with 5* engineer in Sandbox). Fly straight back to Kerbin overhead. Enter LKO with 950 m/s burn. Edited Sunday at 02:05 AM by Duke MelTdoWn Quote Link to comment Share on other sites More sharing options...
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