SGT_RIZZO300 Posted June 15, 2013 Share Posted June 15, 2013 Whenever I use the premade carrier it drops into the water and then just tips to the right untill it is nearly upsidedown. I am using other mods so it might be a conflict. Link to comment Share on other sites More sharing options...
jokamo Posted June 15, 2013 Share Posted June 15, 2013 i love you modders! (full homo intended) Link to comment Share on other sites More sharing options...
KhaosCorp Posted June 16, 2013 Share Posted June 16, 2013 (edited) Whenever I use the premade carrier it drops into the water and then just tips to the right untill it is nearly upsidedown. I am using other mods so it might be a conflict.Getting the same thing here, it starts in a slow roll to starboard.That having been said its still awesome and im playing with the gizmos as it sinks!!! =) Edited June 16, 2013 by KhaosCorp Link to comment Share on other sites More sharing options...
InfiniteDice Posted June 16, 2013 Author Share Posted June 16, 2013 Whenever I use the premade carrier it drops into the water and then just tips to the right untill it is nearly upsidedown. I am using other mods so it might be a conflict.That is strange, let's see if others have the same issue. Only a drop from very high would cause it to flood like that. Go into the R3CarrierConTower part and edit the cfg variable like this: (change the altitude to 3 perhaps.)MODULE{ name= BoatInterface moveAtLaunch = true addLongitude = 0.4 altitude = 6 hornActive = true} Link to comment Share on other sites More sharing options...
SGT_RIZZO300 Posted June 16, 2013 Share Posted June 16, 2013 That is strange, let's see if others have the same issue. Only a drop from very high would cause it to flood like that.It is dropping from 3 meters up I think, anyway im downloading a clean KSP to try it with and see if its a confliction. Link to comment Share on other sites More sharing options...
KhaosCorp Posted June 16, 2013 Share Posted June 16, 2013 That is strange, let's see if others have the same issue. Only a drop from very high would cause it to flood like that.Do you by chance use EditorTools mod? I do, maybe its different in SPH size?edit: also curious if you use FAR Infinite? Link to comment Share on other sites More sharing options...
Pezzhippo Posted June 16, 2013 Share Posted June 16, 2013 Ah, found the guide, had to open the thread on Chrome, Firefox apparently wasn't liking it ;P Now! Let the madness begin! (And many thanks for such an awesome mod :3) Link to comment Share on other sites More sharing options...
InfiniteDice Posted June 16, 2013 Author Share Posted June 16, 2013 K guys I'll be updating the download... the altitude on the con tower needs to be set to 2. Please do so, and it works fine.The issue with this was... I did some parts re-balancing before I packed it up. Some weights changed, mostly increased. This seems to have affected the momentum of the carrier... So instead of re-downloading the whole thing just change the altitude as I show above in the con tower part... and it will be fine. Link to comment Share on other sites More sharing options...
KhaosCorp Posted June 16, 2013 Share Posted June 16, 2013 That is strange, let's see if others have the same issue. Only a drop from very high would cause it to flood like that. Go into the R3CarrierConTower part and edit the cfg variable like this: (change the altitude to 3 perhaps.)MODULE{ name= BoatInterface moveAtLaunch = true addLongitude = 0.4 altitude = 6 hornActive = true}this worked for me, thanks ID and the entire boat team!!!!! LET THE NAVAL OPS ENSUE!!! Link to comment Share on other sites More sharing options...
InfiniteDice Posted June 16, 2013 Author Share Posted June 16, 2013 People better use that horn! Link to comment Share on other sites More sharing options...
SGT_RIZZO300 Posted June 16, 2013 Share Posted June 16, 2013 I found out it was not a conflict since it happened on a clean instal but setting the alt to 3 made it work fine. Thanks for the help. Link to comment Share on other sites More sharing options...
SGT_RIZZO300 Posted June 16, 2013 Share Posted June 16, 2013 People better use that horn! "Ok everyone wake up, we are testing this thing bomb resista..... ummm fuel capacity, yeah that."-Jebediah Kerman's last words. Link to comment Share on other sites More sharing options...
InfiniteDice Posted June 16, 2013 Author Share Posted June 16, 2013 I'm uploading it yet again.. I discovered the craft file for the runabout wasn't trimmed properly. Too many things to think of... K I'm outta here... already late Link to comment Share on other sites More sharing options...
Capt.Joseph Kerbertson Posted June 16, 2013 Share Posted June 16, 2013 Dice... Enjoy your summer. Link to comment Share on other sites More sharing options...
SGT_RIZZO300 Posted June 16, 2013 Share Posted June 16, 2013 Seems landing is a bit harder than expected.... Anyway everything is working great at this point. Link to comment Share on other sites More sharing options...
Capt.Joseph Kerbertson Posted June 16, 2013 Share Posted June 16, 2013 Anyone have the name of the hangar delete mod and does it still work? Making a monster here. Link to comment Share on other sites More sharing options...
Mynhardt Posted June 16, 2013 Share Posted June 16, 2013 post a pic if you are done Link to comment Share on other sites More sharing options...
Espresso Posted June 16, 2013 Share Posted June 16, 2013 Already Have 3 Sharks on the deck: Next challenge, 1 in the bay. Link to comment Share on other sites More sharing options...
KhaosCorp Posted June 16, 2013 Share Posted June 16, 2013 Already Have 3 Sharks on the deck: Next challenge, 1 in the bay.Ive crashed as many on the deck =P only landed 1 so far....and I crashed into it Link to comment Share on other sites More sharing options...
InfiniteDice Posted June 16, 2013 Author Share Posted June 16, 2013 EdTools link in thread opener. Link to comment Share on other sites More sharing options...
Capt.Joseph Kerbertson Posted June 16, 2013 Share Posted June 16, 2013 EdTools link in thread opener.You are a lifesaver... aren't you supposed to be like air? Invisible by now? Link to comment Share on other sites More sharing options...
SGT_RIZZO300 Posted June 16, 2013 Share Posted June 16, 2013 How do I unlock physics? I have a floating jet over the elevator. Link to comment Share on other sites More sharing options...
Mynhardt Posted June 16, 2013 Share Posted June 16, 2013 what is edtools i am new Link to comment Share on other sites More sharing options...
SGT_RIZZO300 Posted June 16, 2013 Share Posted June 16, 2013 what is edtools i am newBasically it makes the hangar and VAB bigger so you can make large ships without running out of space. Link to comment Share on other sites More sharing options...
InfiniteDice Posted June 16, 2013 Author Share Posted June 16, 2013 Sgt, read the guide in the first post of the thread... it explains how to get out of a lock situation... I also updated the Guide to link to 'informative' parts of my videos that feature landing and docking... Link to comment Share on other sites More sharing options...
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