Jump to content

[Announcement]: Stabilizer Class Deprecated


HarvesteR

Recommended Posts

Hi,

Just wanted to let all mod-makers know, I've deprecated the Stabilizer class added in 0.10.0

As of 0.10.1, we now have a new ControlSurface module that works the same, but has none of the physics and collision problems seen with the Stablizers.

Instead of simply adding the changes to the Stabilizers, I decided to deprecate it, to give mod-makers time to change their Stabilizer module parts to the new ControlSurface module.

The main difference is that the ControlSurface module requires a mesh object called obj_ctrlSrf to work. Without it, it becomes static as a normal winglet. Also, the new module now has a CtrlSurfaceArea parameter that allows you to specify the area of the moving piece in relation to the entire winglet area, or simply use it as a non-visual multiplier for control effectiveness.

The obj_ctrlSrf object will pivot around it's X axis, as many degrees in each direction as the CtrlSurfaceRange parameter allows.

One thing to keep in mind with this new module is that things attached TO ControlSurface parts will not pivot along with the moving part. For that, we have planned to add other types of part specifically geared towards that purpose later.

Cheers

Link to comment
Share on other sites

Guest LoSboccacc

CtrlSurfaceArea parameter that allows you to specify the area of the moving piece in relation to the entire winglet area, or simply use it as a non-visual multiplier for control effectiveness

is this clamped in the 0.0 - 1.0 range or it could be made greater than one allowing for super large cheating wings that go around the problem of stalling them if the AoA gets too large?

Link to comment
Share on other sites

is this clamped in the 0.0 - 1.0 range or it could be made greater than one allowing for super large cheating wings that go around the problem of stalling them if the AoA gets too large?

In THEORY it should be clamped to 0-1, but I haven't added any limits to it. I thought it could be useful as a 'cheat' parameter.

Mind that this doesn't actually affect the actual wing area. It effectively multiplies the pivoting range, so going too far with this may cause the wing to actually flip over, even though it won't show visually. I would suggest sticking with the safe 0-1 range if unsure.

So, In non tech terms....this means what!?

Deprecating means that a piece of code is considered obsolete, but it isn't removed from the project yet. This prevents projects that depend on the deprecated feature from breaking with the new update, and gives developers some time to update them. Relying on deprecated features is strongly discouraged, since any such feature may be removed on a future update.

Cheers

Link to comment
Share on other sites

  • 7 months later...
Guest
This topic is now closed to further replies.
×
×
  • Create New...