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Anyone interested in persistent editor/debris eraser


Tuxi

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Hi.

I got so fed up with all the debris laying around that I started working on little program called Kerbal Space Program - Save Editor. It basically allows users to delete VESSELS from persistent.sfs file easily. It will also allow users to delete debris automatically.

I've come across with another debris delete program somewhere but I couldn't find it nor did it work for me when I tried it a while back. If there's any interest for this sort of a program I could upload the file for anyone to use. I'm mainly doing this because I'm studying programming technology and I wanted some practice.

Also if there's already one around (one that works), let me know, I'd like to use it :P

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Once again Im doing this for practice and fun. I know I can just switch debris off but I like to keep it on. Adds to realism. Also my debris comes mainly from broken rovers and such.

But still, thanks for your input.

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Sorry but this project is a bit too useless. What about another project? think about something that can't be done in settings.

Not a problem, any suggestions? :P

It would be nice to delete specific things but other than that not to useful. Still good to practice though!

Parts or just specific vessels? It will allow deleting only chosen vessels also.

There's a mod called something like "Debridement and Salvage" that automatically and gradually deletes debris. I like it a lot.

Will check that one out.

Thanks for the input :)

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Like others have said, there are lots of ways of getting rid of debris. That is my "dead satellite" retrieval system (you know, the ones that die from lack of leccy due to stupid designers forgetting to put solar panels and batteries on the ships).

The above screenshot was from a mission to clean up an impact event where my ship hit my space station and it all went pear shaped fast. This was the nosecone off the booster stage.

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Like others have said, there are lots of ways of getting rid of debris. That is my "dead satellite" retrieval system (you know, the ones that die from lack of leccy due to stupid designers forgetting to put solar panels and batteries on the ships).

The above screenshot was from a mission to clean up an impact event where my ship hit my space station and it all went pear shaped fast. This was the nosecone off the booster stage.

I know the feeling. Once I sent out a rover to Duna and the lifter didn't have a manned pod, obviously. Well, I planned my flight so that I got a encounter with Duna. Once the encounter started I tried to fire up the rockets again only to find out that the few solar panels I had didn't generate any power because fuel tanks were blocking them and that my batteries had died. There went the encounter...

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