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I made a ~50m diameter UFO . I need advice.


icemasterpt

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C14D3503EA0440B8B6FF7A395379797809B3A418

I modeled and textured this UFO. but honestly i dont know what to do with it XD Its too heavy to fly , and it has no Rotation power almost...

Is it possible to add more rotation to it in the configs? Or is it hardcoded to make bigger things realistically heavier?

And , without coding a plugin, is it possible to at built in engines? to become like a 1-piece ship?

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Add an antigravity module to it, then let Jeb fly it all over ksc, and pretend to land like aliens, if you had Kerbals out watching and they did their scream animation thing it'd make it more hilarious XD

is it a 3rd party plugin i have to download or is it already included that antigravity module? O_O that would be really useful to what i am making :o

and @EndlessWaves, thanks :D

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is it a 3rd party plugin i have to download or is it already included that antigravity module? O_O that would be really useful to what i am making :o

and @EndlessWaves, thanks :D

I have no idea, I can't program anyways, I wouldn't know how to code a dot

I ment you could like code something into it to make it have an antigravity engine

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