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Probe maneuverability


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Hi,

It seems that a space craft has much poorer maneuverability if its command module is a probe compared to if it is a command pod. Why is this and how can I get more maneuverability to probe guided crafts?

Background:

I have built a probe guided lander carrier that packs punch to do interplanetary transfers carrying a lander, which has a command pod, at the same time. When a lander is docked to the carrier, maneuverability is fine. But when I detach the two crafts from each other, the lander retains the good maneuverability and the carrier loses it.

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Use SAS modules and RCS thrusters to increase the maneuverability of a probe. Probes don't have a lot of torque because they're well, probes. Kerbal command pods probably have the kerbins moving about to control it, or atleast there is room for a larger gyroscope in such pod.

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every command module has different "rotation power"

you can see them here: http://wiki.kerbalspaceprogram.com/wiki/Parts#Pods

big crewed command modules have values like 15 or 20

while the tiny probes only have 0.5

if you want larger probe command modules, I recommend the KSPX Parts Expansion mod:

http://kerbalspaceprogram.com/0-18-4-kspx-parts-expansion/

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Ok. Are there any parts, other than the command modules, that increase this "magic torque"? Or is the only solution just to add RCS (or switch the probe to a command pod)?

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If you look in the cfg files for probes, you'll see that they have 10 times less torque than a pod. I suppose this is because probes are usually much smaller than manned spacecraft. You can always edit the cfg files to improve their torque.

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