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moving kerbals, keeping control (counter-intuitive)


jayschmi

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This strikes me as a bug, but may be a feature request depending on how you look at it. Is there any way to make this work as expected?

I have a plane with a test rocket attached.... on the runway, I moved the kerbal from the upper pod to the lower pod. Then I took off. When I stage, he just falls off into oblivion! On the runway, I moved him, then right clicked and selected control from here. Control from here would seem to indicate the ship should be controlled from there, no?

Take off:

screenshot190.png

Noooo!

screenshot191.png

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Not sure exactly what you are asking here.

Assuming you are asking about switching craft, the 'control from here' assigns a control point for orientation and ASAS values on craft with multiple command pods/probe cores. It does not change the default or 'parent' command pod of your craft, so focus will stay with whatever craft has that parent pod if you undock or decouple the craft(s). You will have to use square brackets to switch over to the craft you have jettisoned.

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Control from here does not move the kerbal. Is far as I know, it only changes which pod the navball is lined up with.

I recommend transferring by EVA, or adding the crewmanifest mod.

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Control from here does not move the kerbal. Is far as I know, it only changes which pod the navball is lined up with.

I recommend transferring by EVA, or adding the crewmanifest mod.

Saves time to read the original post... I said twice that I moved the kerbal myself.

To the rest; thanks. I didn't know about that square bracket option. Will try it! Control from here should seem to change which is the "main" pod though....

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LOVE the craft man! Great design, I hope it works.

Question unrelated to yours: This seems like a perfect use for MechJeb's autopilot functions. Either to take the dropped craft into orbit while controlling the lift vehicle to land or vice versa.

My question is this: Is MechJeb (or any other plugin) actually capable of doing that? That is, say you choose to control the spacecraft and set MechJeb to auto-land the lifter-plane. CAN MechJeb do that while you have the spacecraft active and are controlling it, or does MechJeb turn off when you've switched away from the craft you want it to control?

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