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T-17 Tanky


Hypocee

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I read about T-17 Tanky on RPS last week and finally fired it up today. I think it\'s very good, and I\'m sad that it\'s received so very little funding. If people don\'t like it that\'s fair enough, but I hope people simply haven\'t heard of it and this is the only forum in which I\'m at all active currently, so here we are.

http://closedchamber.com/download.html - Be warned, Windows only, needs XNA4 and .NET4

It does a similar thing to KSP, in what I\'ve just now dubbed the booming genre of indie 'goofysims' - applying serious principles and depth to a simulation while artistically severing ties to tedium and historical happenstance. Specifically it feels (and looks, in the air vehicles in the trailer) like my countless hours of skirmish and coop compstomp in Battlefield Desert Combat\'s tanks and IFVs and choppers, except with bots that have the remotest idea what they\'re doing. The suspensions are great, the ballistics are great, the terrain\'s great, even the sound and environmental feedback mechanisms are pretty great already.

One aspect that\'s not shown in the trailer: When your vehicle is destroyed you become a cartoon bird avatar who can fly around watching the battle in the most charming way (or enter another friendly vehicle). Also the quit key is ctrl-q, documentation obscured behind the debug console by default, naughty dev.

Thanks for your time.

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