Jump to content

Little Flyer - Solar Ultralight


Recommended Posts

Hy everyone, just thought about showing my latest toy. The Little Flyer. A solar/Xenon powered ultralight.

The design is very simple. Hope you like it. If you want I can post the link for the craft file.

Alrighty.

-Part count: 91 (lots of structural pieces)

-Range: Not tested, but I imagine quite a lot.

-Mods used: Bob Cat industries Ejection seat. (I can't find the link, the space port seems to be down for maintenance right now)

- Max speed: So far, about 60 m/s.

Craft file from my dropbox: https://www.dropbox.com/s/9zwgqvkafl...%20Flyer.craft

Oh, one more thing, use 1 key to start the ion engines - 2 key to disable wheel engines and NEVER hit space, or youl start the ejection seat and the parachute. Have fun.

While on take off

hQEf5TA.jpg

During flight:

m3XPMro.png

Edited by Draemar
To evidence better the update on the model information.
Link to comment
Share on other sites

Ha! This looks awesome. You should add a link to a craft file for those not skilled enough to recreate it from your pictures. Because every time someone posts about a cool craft but doesn't include a craft file, HarvesteR kills a kerbal. So save teh kerbals! :wink:

Link to comment
Share on other sites

Alrighty.

-Part count: 91 (lots of structural pieces)

-Range: Not tested, but I imagine quite a lot.

-Mods used: Bob Cat industries Ejection seat. (I can't find the link, the space port seems to be down for maintenance right now)

- Max speed: So far, about 60 m/s.

Craft file from my dropbox: https://www.dropbox.com/s/9zwgqvkafl2iiuj/Little%20Flyer.craft

Oh, one more thing, use 1 key to start the ion engines - 2 key to disable wheel engines and NEVER hit space, or youl start the ejection seat and the parachute. Have fun.

Edited by Draemar
Link to comment
Share on other sites

You've actually solved the problem I've been trying to figure out for a while! I was using take off sleds to make probe planes, but all you need is the wheels!

Here's my tribute to you

ETGugv3.png

sjKh6RT.png

I used the procedural wings mod, which is now my very favorite toy.

Begun, the drone wars have.

EDIT: Twin engine design! This is remarkably easy! Includes SAS for easy cruising

lPcyw7u.jpg

GbWYEQL.jpg

Even lands easily, and the rear wheels never hit the ground over 20m/s

SqtpU9E.png

Edited by comradephil
Link to comment
Share on other sites

This looks pretty slick, but two engines and rover wheels seems like overkill, so I designed this:

screenshot0pp.png

Mass: 2.24 tons

Parts: 64

I think this is about as small as it's possible to go and still be flyable. Once in the air, it flies like a dream, though you should make sure to use the precision controls. Be warned that it is very slow, but it is very stable, so you can easily pull stunts like barrel rolls and loops without any hassle. In fact, I would say that this is probably the perfect training plane for newer players, since it's basically impossible to crash unless you really try.

I'd recommend trying it out. Here's the .craft file for anyone who wants to try it out.

One tip: You need to be going at 20 m/s to lift off, which can take some time to reach normally, but for whatever reason you seem to accelerate a lot faster if you start pulling up as soon as you turn on the engine. Using that trick, you don't even need a long runway to take off

Edited by AgentPaper
Link to comment
Share on other sites

I tried adding a seat to mine, but for whatever reason the patch seems to have broken it, so now it shakes itself apart whenever a kerbal tries to fly it. Tried to fix it, but I'll probably end up needing to just build it again from scratch, which should hopefully resolve whatever issue there was.

Link to comment
Share on other sites

My entry, ~1.7 tons, flies amazingly well, rolls amazingly well... only problem is it's completely un-landable. Not that you can't get it safely to the ground, but there's no way to keep it there! with the engine off, it just glides back into the air again, and the rover wheels are no good for stopping, no matter which way you press they just accelerate, and it's too light to use the brakes... if you so much as touch them, it flips over the nose onto its back.

KSP_2013_05_23_16_09_07_68.png

This looks pretty slick, but two engines and rover wheels seems like overkill, so I designed this:

Mass: 2.24 tons

Parts: 64

I think this is about as small as it's possible to go and still be flyable. Once in the air, it flies like a dream, though you should make sure to use the precision controls. Be warned that it is very slow, but it is very stable, so you can easily pull stunts like barrel rolls and loops without any hassle. In fact, I would say that this is probably the perfect training plane for newer players, since it's basically impossible to crash unless you really try.

I'd recommend trying it out. Here's the .craft file for anyone who wants to try it out.

One tip: You need to be going at 20 m/s to lift off, which can take some time to reach normally, but for whatever reason you seem to accelerate a lot faster if you start pulling up as soon as you turn on the engine. Using that trick, you don't even need a long runway to take off

The landing gear is actually heavier than the rover wheels, which turn out to work well since they also give you a boost to takeoff speed and run on electricity. Tinkering around I got mine down to about 1.7 tons with 3 xenon tanks and a thermoelectric generator for after dark roving. I had it down to around 1.4 tons with just one tank.

Edited by Colonel_Panic
Link to comment
Share on other sites

my original one has the same problem... plus, if you start pitching up and down you'll get even more speed, this is like a silly ornithopter. Better them guys at squad take a look at this, its "unphysical". Nice design you guys, BTW!

Link to comment
Share on other sites

Re-made my solar flier, and it's now working better than ever. Unfortunately it was a bit spoiled when I learned that (after a...minor accident) that you don't actually need engines at all to fly these things due to the odd physics. Ah well.

And I know that rover wheels are lighter, I just prefer landing gear for aesthetic reasons mostly. You only need two, anyways.

Link to comment
Share on other sites

Re-made my solar flier, and it's now working better than ever. Unfortunately it was a bit spoiled when I learned that (after a...minor accident) that you don't actually need engines at all to fly these things due to the odd physics. Ah well.

My point exactly!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...