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Formula One DRS


legoheli

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If you ever wondered what Formula One (or DTM and soon, road car) DRS or Drag Reduction System does, here's a small video I made in KSP explaining it. Kerbal style, from a certain point onwards.

In neutral configuration, there is a downwards force, downforce, generated by the front and rear spoilers. However, when I pitch the "aircraft", the spoilers suddenly cancel out. What this does is quite simply reduce drag, meaning the car can go faster in a straight line. Why would I want spoilers though? To keep the car firmly on the ground in the corners, of course, but straight line speed is also important, so reducing drag lets me go a lot faster.

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