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Republic Fleet Firetail


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Here's the original:

%255BEve+Online%255D+Minmatar+Navy+issue+Firetail+012.jpg

Here's the Kerbal version:

2spRXFo.jpg

wDGTxbm.jpg

Now if I could only figure out how to upload the .craft...

Mods:

RLA MMRTG

NFJ

Ion-Hybrid-Electric Pack

Firespitter

Nazari Falcondrone

and FusTek Station Parts II

And for some reason I installed the pod upside-down :confused:

Oh, well. That's kerbal-engineering for you.

EDIT: After some thought I removed and added some stuff, mainly to make it more land-able.

IumpcjV.png

Edited by Kermalite Ballistics
forgot a mod
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I won't start another thread for this part-hog.

There are like over 300 parts, same mods as above.

It flies like a brick tied to a bundle of bottle-rockets. If you get it into the air at all. Forget about landing it... :D

I'll see if I can revise this, push down the part-count at least, then maybe I'll post the .craft :huh:

VLTnGlo.png

EcuT3cy.png

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Ive been trying to convert my eve friends to ksp.... I wanna see some Caldari ships. Maybe with missile mods!

Maybe I'll try a kestrel.

Here's the updated Slasher, 185 parts, can "land" (at the launchpad, with clamps and lowered landing gear).

rbKPx0W.png

CRAFT

Still "flies" like crap, but I placed fewer RCS and around CG, so it doesn't take ages to turn for photo-ops.

Kerbal Pilot tends to hump ladder when trying to climb down (he loves his ship), but almost smooth back up.

Beware of head-seizing struts, and other pitfalls while EVA.

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I got me a Kestrel!

Here's how the original one looks:

14500.jpg

Here's my Kerbal version:

L7qr6a5.jpg

JIe96MN.jpg

And here's the CRAFT

It doesn't fly, just spins until the pilots get sick :P This ship is for looks only.

I leave it up to the audience to edit it with the appropriate BLING!

Edited by Kermalite Ballistics
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Caldari Merlin

244 parts

Mods:

Nazari

LLL

JARFR

Firespitter (the newest one)

FusTek

B9 Aerospace (the hueg one)

Deepspace Pack

and I think that's it

Original:

merlin.jpg

Kerbalized:

v5yasAM.png

mKgHZ7R.jpg

VoEKLFa.png

rjkwhSt.png

SjwWQZ8.png

I haven't figured out how to rout most of the fuel to the two wing-engines, so they die pretty fast in space, but the two jet-engines function fine on the launchpad, though this thing flies like a homesick rock.

Maybe someone will do a nice EVE-Kerbal machinima and upload it to youtube? Not me though, that's beyond my capabilities.

Oh, and if the shader glitches with this, just exit to the spaceport and get back through the radar. If that doesn't work,re-start KSP, then return through the radar, or maybe through an EVA or something. Maybe it's just my crappy lappy though.

CRAFT

Flag

7Q6oXGA.png

Edited by Kermalite Ballistics
added original image for comparison
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  • 2 weeks later...

Wonderful design....but:

that's not a Merlin , that's a Hawk ...or a Harpy....wait ....it's both ;)

rjkwhSt.png

look at the thing'ies under the wings .....looks like a HAWK....not a Merlin ...BUT it's actually something even more confusing:

It is a weird mix of Harpy and Hawk. The inner tubes under the wing (close to the center) are taken from the harpy, the bigger "rocketlike" tubes under each wing (midwing) are taken from the hawk ;)

Edited by Alpha372
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