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Guide: A to Z parts into KSP


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This is a video I just made in a little over an hour that shows a part being modeled, animated, textured, exported, set up in Unity, CFG file settings, and loaded up in the game. It's a little wonky but it might help someone, so here it is. :D

Posted it in my project thread: http://forum.kerbalspaceprogram.com/showthread.php/31251-The-Icarus-Project?p=411792&viewfull=1#post411792

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