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I have a question regarding the construction of rovers (Munar or otherwise). When you make a rover, do you create it in the SPH first, and move the rover's save file to the VAB? When I do this, I get the style of symmetry that I like, but get odd problems in the VAB. Once I clikc my rover in the VAB, it will then rotate so that the command pod is facing up rather than horizontal...and I understand that. But say I launch my contraption and crash, it no longer lets me return to the VAB from the end mission dialogue, only return to SPH.

I guess I'm just trying to figure out if it's easier to build in the SPH and move to the VAB, or fuss with the symmetry of the VAB for a rover. The problem I have in the VAB is that placing wheels specifically is a PITA, and I end up having to place one at a time......

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The Editor Tools mod allowed you to change symmetry modes on the fly, but 0.20 broke it and it's apparently not being updated.

I think the Subassembly Loader mod can help move craft between the SPH and VAB but I'm not sure if it works in 0.20 yet.

I really wish the devs would add symmetry mode toggling to the game. It's such a simple thing but makes a huge difference when building.

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If you open up the .craft file, at the very top of the file there is a line that says which building the craft belongs to. You'll always return to this building after a flight if you don't go to space centre or tracking station.

Change this line from SPB to VAB to set your rover's home to the VAB.

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