Jump to content

[Poll][Plugin Dev]Does Unity's message system drive you guys crazy too?


Recommended Posts

I've been playing KSP for a long time, and lurking about both on the forums and with mod development. I recently decided start working on my first releasable plugin, and the following question came to mind:

How many people (if any) actually like Unity's (and by extension KSP's) message system and how many would prefer it stuck to Events and Delegates like a normal C# program? Personally, the message system drives me up a wall. Would people want the devs to expose Events for key occurrences such as OnFlightStart and OnPartDestroyed? Are some people unfamiliar with Events and more comfortable with messages?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...