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I know that 1 day is 21600 seconds.

6 hours is the sidereal rotation period, noon to noon is slightly longer to account for the rotation around the sun.

A month is obviously cultural not astronomical but the Munar orbital periods are on the wiki:

http://wiki.kerbalspaceprogram.com/wiki/Mun

It also has Kerbin's orbital period (a year).

http://wiki.kerbalspaceprogram.com/wiki/Kerbin

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6 hours is the sidereal rotation period, noon to noon is slightly longer to account for the rotation around the sun.

A month is obviously cultural not astronomical but the Munar orbital periods are on the wiki:

http://wiki.kerbalspaceprogram.com/wiki/Mun

It also has Kerbin's orbital period (a year).

http://wiki.kerbalspaceprogram.com/wiki/Kerbin

Thank you =)

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I created a mod to display the Kerbin time in game: http://forum.kerbalspaceprogram.com/showthread.php/25826-PLUGIN-0-19-1-TAC-Atomic-Clock, and I have done some calculations. I adjusted the Kerbin second to be different from ours so that there are: 12 Kerbin hours per Kerbin day, and 24 Kerbin minutes per Kerbin hour, and 24 Kerbin seconds per Kerbin minute.

All numbers are fully adjustable so if you don't like mine, you can set them to what you want.

P.S. my mod still works if you use the legacy install arrangement, though you might need to add "scale = 1" to the part.cfg. I am in the process of updating everything for 0.20.

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