Itchono Posted December 29, 2011 Share Posted December 29, 2011 There should be some kind of spoiler part to cease lift on the ship. Link to comment Share on other sites More sharing options...
Guest GroundHOG-2010 Posted January 5, 2012 Share Posted January 5, 2012 whats happening? Link to comment Share on other sites More sharing options...
JordanCox2 Posted January 5, 2012 Author Share Posted January 5, 2012 whats happening?I took a break for Christmas and New Year\'s, but I started to work on my to-do list yesterday. From that list, 3 of those things will be released in Version 1.5 (TBD) along with something new:[list type=decimal][li]The newly redesigned and remodeled Orion Command/Service Module[/li][li]A rebalanced Altair[/li][li]Altair\'s parachute[/li][li]Components for the 'crewed version' of the SLS Rocket[/li]I have no official release date for 1.5, so I\'ll just keep updating you guys as things start to progress... Link to comment Share on other sites More sharing options...
RNSP Posted January 5, 2012 Share Posted January 5, 2012 why did you change the intrepid II?? i loved the orion lander and fuel tank and rcs tank...can you make them parts for 0.13?? Link to comment Share on other sites More sharing options...
JordanCox2 Posted January 5, 2012 Author Share Posted January 5, 2012 why did you change the intrepid II?? i loved the orion lander and fuel tank and rcs tank...can you make them parts for 0.13??The Intrepid II was never supposed to be a munar vehicle. It was the only rocket I made at the time and I wanted to land on the Mun, so I overpowered the upper stages and strapped some legs on it. If you want to use the older Intrepid II, you can download any previous release from my changelog. Link to comment Share on other sites More sharing options...
Gojira Posted January 5, 2012 Share Posted January 5, 2012 Could you please give us a preview of the orion CSM? Link to comment Share on other sites More sharing options...
JordanCox2 Posted January 5, 2012 Author Share Posted January 5, 2012 Could you please give us a preview of the orion CSM?I will when all of the modeling is done. Link to comment Share on other sites More sharing options...
EDF Posted January 5, 2012 Share Posted January 5, 2012 Lol, I managed to make myself a 3/4 staged rocket. It even has a lunar orbiter attached under some fairings Link to comment Share on other sites More sharing options...
RNSP Posted January 6, 2012 Share Posted January 6, 2012 The Intrepid II was never supposed to be a munar vehicle. It was the only rocket I made at the time and I wanted to land on the Mun, so I overpowered the upper stages and strapped some legs on it. If you want to use the older Intrepid II, you can download any previous release from my changelog.ahh yes i forgot about that...sorry lol Link to comment Share on other sites More sharing options...
venku122 Posted January 7, 2012 Share Posted January 7, 2012 I like your pack. Just wanted to say that....again Link to comment Share on other sites More sharing options...
RedAero Posted January 11, 2012 Share Posted January 11, 2012 I\'m really enjoying your pack, but I have encountered a problem. I\'m running the latest 13.1 build with no additional mods.The Interpid V 400 and 500 don\'t get off the pad. The liquid engine in the center doesn\'t fire, for some reason. Any suggestions?Edit: Further testing seems to indicate that the RD-180 engine fires with an Intrepid II fuel tank in place. Also, the Common Core Booster can feed an Atlas IV engine.And, weirdly, the common core booster can feed the RD-180, just not in the Intrepid V configuration. Link to comment Share on other sites More sharing options...
JordanCox2 Posted January 11, 2012 Author Share Posted January 11, 2012 I\'m really enjoying your pack, but I have encountered a problem. I\'m running the latest 13.1 build with no additional mods.The Interpid V 400 and 500 don\'t get off the pad. The liquid engine in the center doesn\'t fire, for some reason. Any suggestions?Edit: Further testing seems to indicate that the RD-180 engine never fires, even in a different configuration.I usually try to avoid experimental releases, but I downloaded .13x1 just to see what\'s going on. I ran into the same problem and unfortunately have no answers for you It\'s obviously an issue with the experimental release, since everything works just fine in the latest stable release. However, I will continue to look into the matter, and if it\'s not resolved over the next several experimental releases or the next stable release, I will take further action to fix the issue. So, my suggestion is to fall back to the latest stable release for now. Link to comment Share on other sites More sharing options...
gullevek Posted January 12, 2012 Share Posted January 12, 2012 Those rockets are just amazing, from all of the mods I have seen here, this one is not only the best looking, but also the most realistic one. Thanks to them I could reach orbit for the first time.My own rocket design was, well, a failure. It shows that just stacking something up, doesn\'t make it work well Link to comment Share on other sites More sharing options...
JordanCox2 Posted January 12, 2012 Author Share Posted January 12, 2012 Ok. So, I was finally able to download 0.13.1 this morning and the problem with the Intrepid V 400 & 500 Series was still there. I need to go to work, so I can\'t upload an official 1.4.1 fix, but I do have a temporary solution until I upload the updated .craft files later this evening.Remove and replace the RL-10 and RD-180 Engines. This apparently resets something, and it fixes the problem.Please try this solution to see if it works for you as well, and let me know if you come across any more bugs. Thanks Link to comment Share on other sites More sharing options...
Cepheus Posted January 13, 2012 Share Posted January 13, 2012 I was using the Intrepid V (no SRBs) to launch Nova\'s Shuttle. No ignition problems there, but the engine tended to slide EVERYWHERE. Fixed that with some struts. The Intrepid V 500 (I\'m using 6 SRBs) also had no problems with ignition. The Intrepid V 400, (2 SRBs) did have problems with ignition, and your fix worked. Link to comment Share on other sites More sharing options...
RedAero Posted January 13, 2012 Share Posted January 13, 2012 No ignition problems there, but the engine tended to slide EVERYWHERE.The fix solved the ignition problems for me as well, and the engines slid all over the place for me too, but I couldn\'t attach any struts properly. How did you do it? I tried to do it on a modified SLS as well(swapped the lander for a conventional spacecraft, but had to rebuild it completely to change the command module), and I just can\'t get the struts to connect to the engine itself. Tips? Link to comment Share on other sites More sharing options...
Cepheus Posted January 13, 2012 Share Posted January 13, 2012 On the intrepid V, I used no SRBs, and attached struts with 6x symmetry about midway down the engine. No problems on this end. I can\'t help you with the SLS; I\'ve never used struts on it. Link to comment Share on other sites More sharing options...
Gojira Posted January 13, 2012 Share Posted January 13, 2012 gahneedpreviewoforioncapsule Link to comment Share on other sites More sharing options...
JordanCox2 Posted January 13, 2012 Author Share Posted January 13, 2012 Hey guys,Sorry I haven\'t answered any of your questions today. I was just hired for a M-F;9-5 job and today was my first day, so that\'s where I\'ve been! I\'m working on a 1.4.1 update that should fix your problems.The Intrepid V engines have always been extremely unstable, and the only way to fix that issue was to use struts. I\'ve never had that issue with the SLS, so I never allowed those attachment parameters. However, since some of you would like to use struts on the SLS, the 1.4.1 fix will allow you to do just that.So, basically, here\'s what version 1.4.1 will include:[li]Updated .craft files for the Intrepid V rockets[/li][li]Adjusted attachment parameters for the SLS Main Engines[/li]This announcement is just to let you know what\'s going on, and I\'ll release 1.4.1 within the next couple of hours.P.S. - Orion is still coming along nicely. Now that I have a new job, I\'ll only be able to work on my builds after work hours and on the weekends. However, I\'ll try to release some WIP screenshots sometime next week. Thanks in advance for your patience as I get situated with my new job Link to comment Share on other sites More sharing options...
fairtonybeta Posted January 13, 2012 Share Posted January 13, 2012 This announcement is just to let you know what\'s going on, and I\'ll release 1.4.1 within the next couple of hours.been a fair few hours, has there been a problem? or should i check back in the morning? Link to comment Share on other sites More sharing options...
Kryten Posted January 13, 2012 Share Posted January 13, 2012 been a fair few hours, has there been a problem? or should i check back in the morning?It\'s been half an hour. Link to comment Share on other sites More sharing options...
Spoot Knight Posted January 13, 2012 Share Posted January 13, 2012 It was only 30 minutes since the announcement... Link to comment Share on other sites More sharing options...
JordanCox2 Posted January 14, 2012 Author Share Posted January 14, 2012 Version 1.4.1 is now available for you to download. It fixes the Intrepid V engine issue and it allows you to attach struts (or whatever you want) to the Intrepid SLS Main Engines. Link to comment Share on other sites More sharing options...
fairtonybeta Posted January 14, 2012 Share Posted January 14, 2012 strange? it said that it had been posted at 5Pm, and when i posted, it was 11:30pm Link to comment Share on other sites More sharing options...
Kryten Posted January 14, 2012 Share Posted January 14, 2012 strange? it said that it had been posted at 5Pm, and when i posted, it was 11:30pm Because default forum time is 6 hours behind GMT-you can set it to the proper time in your profile settings. Link to comment Share on other sites More sharing options...
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