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Docking again


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Hello Folks!

Again i got a problem with clampotrons.

I want to assemble a spacecraft in space, so i build a core segment with like this

O--O

Where an "O" is a six way connector with clampotrons, and the "-" is an FLT800 tank.

As this is exactly the same length as a rockomax 64 tank with two 6 way connectors (incl. clampotrons) as its ends, i tried to connect two of these on 2 opposite sites of my core.

Here comes the Problem:

The first rockomax was easy to dock on one side, bot clapotrons ocked easily and the connection is sturdy.

Now i wanted to dock the other rockomax, but only the back one of the clapotrons connect, the front one dont even have a magnetic force, nothing.

If the back one is docked, you can easily see that the front one is unconnected and wobbles around.

Redocking or reloading doesn't solve the problem.

has anyHas anybody any ideas?

Greetings

Wayan

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No matter haw many or in what ever arrangement, only one port will ever truly dock (any part can only have one parent part). The other ports will only stabilize the array slightly. As a result of the much weaker force between the other ports they must be absolutely perfectly aligned, if not they will not 'connect'.

As I said; docking port arrays can work but a single port augmented with docking or quantum struts is not only a lot easier, it is also more stable. (Unless you're a purist and want plain vanilla)

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If I'm understanding this correctly, it sounds like the center structure is slightly longer than the side tanks that you're trying to dock. This is causing it to flex and compress on the side the first tank docks, leaving the second tank with a bit too much of a gap. I'm not sure how you would go about fixing it, but if you could maybe find a way of compressing the structure towards the second tanks (perhaps with lightweight radial thrusters?), you might be able to secure it.

Hope this helps.

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With massive parts of this type, both ports have to be aligned very closely prior to docking in order for each to engage. If only one is close, it will connect and the other will wobble around freely. I would be willing to bet that it's an alignment problem; I've done quite a few dockings of the type you're describing and it can be a real pain in the butt to get both ends of a massive part to be in the right place at the right time so that both connect. If the two unconnected ports are in the right place, you should be able to do the following:

1. Undock the active port. This will cause the second set of ports to activate and immediately connect. If they don't connect then they're not quite lined up correctly.

2. Undock the other set of ports. The two ships should be floating inches away from each other in the perfect orientation to dock at this point, but all four of the docking ports are now inactive.

3. Rapidly switch to the space center, then use the tracking station to go back to your ships. When they reload into physics the ports all become active and both pairs will connect.

No matter haw many or in what ever arrangement, only one port will ever truly dock (any part can only have one parent part). The other ports will only stabilize the array slightly.

This is confusing at best. In the parent-child hierarchy of the ship it is true that only one port actually docks. However, in terms of the physical connection made between the parts there is no limit (beyond practicality) to the number of docking connections that can exist between two parts. Each of the additional ports has exactly the same strength as the original and in combination they make the connection much stronger.

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