Jump to content

add-on development/modding on a mac


eoosting

Recommended Posts

It seems as if the overwhelming percentage of development (and therefor development help/tutorials) is occurring on windows. Is anyone working on development on a mac and are there resources or tutorials that I'm just not finding when I search?

-e

Link to comment
Share on other sites

MonoDevelop is a good start. I've downloaded/installed that. (which interestingly the mac version isn't completely open-source/free) Are there any tutorials, resources, or groups (mailing lists, irc, whatnot) specific to mac add-on development?

Link to comment
Share on other sites

MonoDevelop is a good start. I've downloaded/installed that. (which interestingly the mac version isn't completely open-source/free) Are there any tutorials, resources, or groups (mailing lists, irc, whatnot) specific to mac add-on development?

MonoDevelop, AKA Xamarin Studio, is available free from the monodevelop website, for both Windows & Mac, so make sure you have the right thing.

And whats specific about Mac development? KSP is built on top of .NET, so development on a Mac is the same on Windows, unless you're having some specific problem, theres nothing to say. AFAIK anyway (Windows developer here).

Link to comment
Share on other sites

I don't recommend using the generic version of MonoDevelop, but rather the one bundled with Unity since it comes with a built-in Unity debugger. If you go onto Youtube and search for "Cybutek" (a modder here on the forums) he has some plugin development tutorials. He uses Visual Studio but MD is just as good (not to mention that VS is Windows-exclusive).

I was working on an engine modeling tutorial a while back but I've never been a good teacher, so I dropped it. If I get enough requests though I'll finish it up and release it. :)

The KSP API documentation is vastly incomplete and in some cases obsolete, but the Unity API docs are 99% complete and very handy for all of your Unity needs.

http://docs.unity3d.com/Documentation/ScriptReference/index.html

If you want to get into modeling then Blender is a free, useful program that's fairly intuitive. I personally prefer it to Autodesk products since there UI is a bit... confusing and the help pages only explain what has already been said in the program (so not much).

http://www.blender.org/

If you need help then send me a PM, I'm on a Mac and I've used Unity for a little more than three years to date. I'm in the process of building a new computer so I might be busy, but I'll do whatever I can to help you out. :)

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...