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Angle of Attack?


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If all of your wings are attached straight, then your angle of attack is just the pitch relative to prograde vector. Otherwise, you have to add geometric angle of attack of the particular lifting surface. And that, by the way, is how you can change your effective AoA.

Why do you need any of that, though?

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Is this KSP related? I'm not quite following. If so, could you please clarify what you mean? Are you talking about a mod?

Or is this about model airplanes? If so, it'd help if you could clarify if they are controlled and whether they are powered or just gliders.

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