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Thrust transform?


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You just have to add an empty gameobject and name it thrustTransform(capitalization is very important). Then you just place it so that the y axis is pointing in the direction you want to thrust.

Also, this is in the wrong forum. It should be in Addon Support.

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You just have to add an empty gameobject and name it thrustTransform(capitalization is very important). Then you just place it so that the y axis is pointing in the direction you want to thrust.

A) thrustTransform is just the name the stock ModuleEngine using parts use, the actual name doesn't matter. All that matters is that it's identical to what you have in the thrustVectorTransformName field in the config.

B) thrustTransform is the stock term used for for ModuleEngines, which uses the negative Z axis for the direction of thrust, the Y axis is used by ModuleRCS, where the corresponding name used on the stock parts is 'RCSthruster' (although of course, you can name if thrustTransform if you like as long as you specify that in the config file as well).

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