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Hello and thanks for reading my post!

I've been playing KSP for a few months now, and I'm not sure that I am doing certain procedures to maximize my fuel saving.

1) Is there a way to bind fuel tanks to action groups, toggling them on and off? For example, instead of right-clicking every RCS tank I wish to have off before launch, I can just keybind them. This would help save a lot of time!

2) Maneuver Nodes. When is the best time to start your max throttle? For example, node burn time is 30 seconds, so do you begin the burn at t-30 or t-0? I usually began at t-0 but i feel like I'm wasting fuel and not getting my desired end result orbit.

3)Part meshing/overlapping (clipping?) During Assembly, is there a way to overlap parts without them stacking on each other? For example, overlapping rover wheels on a single axis, but different angles. Like this 'X', and without turning from green to red.

This is all the questions I have for now, thanks again for reading! :D

RedKosmos

-Kerbal Kosmodrome

Edited by RedKosmos
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Hi and welcome to the forums, RedKosmos.

1) no, sadly not

2) since the maneuver node assumes an instant "impulse" burn without duration, you get the most precise approximation of the impulse by centering the burn around T=0. You want to have 50% of the burn finished at t=0. In your example, start burning at t = -15.

3) this is called "part clipping", and can be done by enabling the "part clipping cheat" from the debug console (Press Alt+F12)

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Thanks.

I tried the Alt+f12 debug console and picked that option, but it didn't seem to work for me. I'm asking this because I'm trying to build a micro-rover. Calling it the Zhuk Mk-1 (Zhuk is russian for 'bug'). The 2nd wheel I try to place on the module keeps going on top of the first wheel and not going through it.

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