Jump to content

need help with launching a rover.... tank...


Recommended Posts

That's a mod, which is what he's trying to evade, as he plays KSP vanilla.

@Pirate_Ray - You can merge by editing one of the .craft files to add the adjacent .craft file's parts...But a word of warning: It's difficult, and painful. :0.0:

Subassembly-manager is another non-invasive (doesn't add any parts and doesn't change any game mechanics) mod you might be better off installing until Squad gets their s* together and implements these must-have essential features into the game's core.

Link to comment
Share on other sites

Oh hey, a shortcut for calculating mass w/stock. (I play stock + Subassembly manager)

have the craft as you want it weighed, then take it to the launchpad. Don't lift-off. Instead go back to spaceport, then tracking station. At the bottom of the list is that ship "ready for launch" and if you click on the "i" on the map, it'll show you information about it, such as the number of parts & Mass.

Still no nice way to calculate the mass w/o fuel other than by hand....

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...