Trueborn Posted May 24, 2015 Author Share Posted May 24, 2015 Version 1.7.0 Alt DownloadSource CodeThis is the official release for version 1.7.0. RZ gauge details are back, along with the temp gauge scale. The HUD is now disable until "Aviation" is researched (but can still be changed via the config file). Link to comment Share on other sites More sharing options...
ap0r Posted May 29, 2015 Share Posted May 29, 2015 Works perfectly, no bugs so far Link to comment Share on other sites More sharing options...
Styles2304 Posted May 30, 2015 Share Posted May 30, 2015 I don't have a gauge icon anywhere to click on/being up the menu. Did I miss something? Link to comment Share on other sites More sharing options...
Trueborn Posted May 31, 2015 Author Share Posted May 31, 2015 The toolbar button won't show up by default. You have to go into the toolbar menu and turn its visibility on manually. Then you can position it how you like. Link to comment Share on other sites More sharing options...
Thorbane Posted May 31, 2015 Share Posted May 31, 2015 When using this mod I get endless log spam of this "[LOG 01:20:34.761] Body atmosphere depth: 70000".Just endless lines like that, once every physics frame, I think. Link to comment Share on other sites More sharing options...
White Owl Posted May 31, 2015 Share Posted May 31, 2015 I love the air gauge! EAS, mach, AOA, stall warning, and air intake efficiency, all consolidated in an easy-to-read format. Beautiful. Ever considered a vertical speed indicator? When flying reentry in a plane I often find it useful to keep an eye on vertical speed, but the stock VSI lacks fine detail. Link to comment Share on other sites More sharing options...
Trueborn Posted May 31, 2015 Author Share Posted May 31, 2015 I love the air gauge! EAS, mach, AOA, stall warning, and air intake efficiency, all consolidated in an easy-to-read format. Beautiful. Ever considered a vertical speed indicator? When flying reentry in a plane I often find it useful to keep an eye on vertical speed, but the stock VSI lacks fine detail.I have, but then I always keep coming back to the fact that there is a VSI right there in the stock UI. Same reason I've never done an altimeter. The HUD does have a VSI readout (two, actually).And Thorbane, I found the offending line of debug code. I'll release a patch later today. Link to comment Share on other sites More sharing options...
White Owl Posted May 31, 2015 Share Posted May 31, 2015 Yeah, after writing the above post I started experimenting with the HUD, scaling it way down and moving it to one side like a standalone instrument. The VSI there works perfectly well. Link to comment Share on other sites More sharing options...
Trueborn Posted May 31, 2015 Author Share Posted May 31, 2015 Version 1.7.1Version 1.7.1 is released. It fixes the bug identified by Thorbane. Also available from Curse. Link to comment Share on other sites More sharing options...
astrofan Posted June 5, 2015 Share Posted June 5, 2015 How can you move the guages? Link to comment Share on other sites More sharing options...
Trueborn Posted June 6, 2015 Author Share Posted June 6, 2015 Click on the options button, which will bring up a menu with a toggle for unlocking the gauge positions. Click and drag them where you want, then lock the positions again. Note that toolbar will not initially display any of the buttons, so you might have to turn them on first. Link to comment Share on other sites More sharing options...
Arod529 Posted June 6, 2015 Share Posted June 6, 2015 So how do I get the hud to work in Career mode? I have an already running save started in 1.02 and already unlocked the Aviation tech. I tried various things, ultimately leading to the creation of a new career, unlocking the Aviation tech, and it still doesn't work. Shows up just fine in Sandbox, but all the Kerbals are 5 stars. Is it linked to Kerbal xp? I just want it available no in game requirement fuss.- - - Updated - - -How do I get it to work in career mode? I have an existing save with Aviation already unlocked. I've tried several things all leading to creating a new save and, unlocking Aviation, and it still doesn't work. It works just fine in Sandbox, and the only other difference I can think of is pilot xp. I just want to use the hud free from ingame requirements. Link to comment Share on other sites More sharing options...
Trueborn Posted June 6, 2015 Author Share Posted June 6, 2015 In version 1.7.1, Aviation is all that is required. Try pressing Alt-H, which toggles the HUD off and on. If you want to change which technology unlocks the HUD, find the name of the tech in the research building and put it in the steamgauges config file after "HUDtechnology". Link to comment Share on other sites More sharing options...
Arod529 Posted June 6, 2015 Share Posted June 6, 2015 Sorry for the double post I thought it ate it the first time.I've tried Alt-H, the tool bar button, and changing it to a different tech node. I even created a new save, used the cheat menu to get a bunch of science, and unlocked the entire tech tree, and yet it doesn't work. It works just fine in sandbox. Link to comment Share on other sites More sharing options...
astrofan Posted June 6, 2015 Share Posted June 6, 2015 Click on the options button, which will bring up a menu with a toggle for unlocking the gauge positions. Click and drag them where you want, then lock the positions again. Note that toolbar will not initially display any of the buttons, so you might have to turn them on first.Left click or right click? Link to comment Share on other sites More sharing options...
Trueborn Posted June 6, 2015 Author Share Posted June 6, 2015 Left click. Here is a graphic of how to show the buttons on the toolbar, and where the unlock gauge option is as well. Link to comment Share on other sites More sharing options...
ap0r Posted June 25, 2015 Share Posted June 25, 2015 Anyone have tried this with 1.0.4? Link to comment Share on other sites More sharing options...
Trueborn Posted June 27, 2015 Author Share Posted June 27, 2015 I just ran a quick check and there don't seem to be any compile level issues. I'll have to do a little bit of work with the new temperature model to determine what I should be displaying on the temperature gauge, but I'll hopefully have a test build out tomorrow. Link to comment Share on other sites More sharing options...
SERPERNTINE Posted June 27, 2015 Share Posted June 27, 2015 Apparently, it seems it does nothing... I see no new icons anywhere. Manned or Unmanned, nothing. I put it into the GameData folder. Anything I did wrong?Note: I use a lot of mods. Link to comment Share on other sites More sharing options...
Trueborn Posted June 27, 2015 Author Share Posted June 27, 2015 You need to install Toolbar. Link to comment Share on other sites More sharing options...
rottielover Posted June 27, 2015 Share Posted June 27, 2015 Just wanted to say "thank you" for keeping up with this mod. It's my #1 must have since WAY back PS how do you get the CKAN folks to include this? Link to comment Share on other sites More sharing options...
Trueborn Posted June 28, 2015 Author Share Posted June 28, 2015 Just wanted to say "thank you" for keeping up with this mod. It's my #1 must have since WAY back PS how do you get the CKAN folks to include this?You're welcome. As for your question, ask them would be my first thought. Haven't looked into it though.Here is a link to SteamGauges 1.7.2a, a trial release for KSP 1.0.4 compatibility. The only change is that the temperature gauge now looks at both internal and skin temperatures, and still reports the highest (percentage) temperature. Link to comment Share on other sites More sharing options...
SERPERNTINE Posted June 28, 2015 Share Posted June 28, 2015 Umm... I got Toolbar and it's working but I still can't find SteamGauges... Anything I did wrong again...(Sorry If I'm Being A Stubborn Guy) Link to comment Share on other sites More sharing options...
Trueborn Posted June 29, 2015 Author Share Posted June 29, 2015 Umm... I got Toolbar and it's working but I still can't find SteamGauges... Anything I did wrong again...(Sorry If I'm Being A Stubborn Guy)In that case, you're going to have to be a little more specific. You can take a look though your KSP.log and see if anything pops up with Steamgauges in it, or just post it here. Link to comment Share on other sites More sharing options...
SERPERNTINE Posted June 29, 2015 Share Posted June 29, 2015 (edited) At the moment I cannot view the log but while I was on KSP, I chose to edit the folder (Toolbar Option) then I added HUD, it popped up, but... It gave me a small window with nothing inside it. The picture is the HUD Display Symbol. I tried a different gauge, nothing... I'm really sorry if I'm kind of being a really stubborn guy...(Note: I'll be gone from my Computer so I won't be able to view/play anything)Also, thanks for helping me so far Edited June 29, 2015 by SERPERNTINE Make it more clear Link to comment Share on other sites More sharing options...
Recommended Posts